Beginner's Journey
Beginner's Journey
Log In and Earn
The Beginner's Journey is 7 rewards that you claim in the Log In and Win window, one per login day. It starts with a 3-day VIP+ Ticket and ends with the Graduate's Gift. Each account makes the journey only once, at whatever pace you like: the days do not need to be consecutive.
How to Claim
- 🔹 When you log into the game, the Log In and Earn window opens on its own. You can also open it from the icon in the corner of the screen.
- 🔹 Click the available day to claim it. The reward arrives in your Mailbox (letter icon): open it and click Receive.
- 🔹 One claim per day. The next day, the following day unlocks.
- 🔹 The journey is per account and only counts once: once you complete the 7 days, it ends.
The 7 Days
| Day | Reward |
|---|---|
| 🎁 1 | Ticket VIP+: 3 days of VIP+, exchanged with the VIP Manager, at the Prontera Inn (prt_in 54, 142) |
| 2 | 2x Battle Manual: Monster EXP Rate +50% for 30 minutes |
| 3 | 2x Advanced Battle Manual: Monster EXP Rate +100% for 30 minutes |
| 4 | 2x Chewing Gum: DROP Rate +100% for 30 minutes |
| 5 | 3x Ancient Magic Scroll: applies a full set of blessings on you for 30 minutes |
| 6 | Wand of Forbidden Knowledge: +9 hours of accelerated Training (5x) |
| 🏆 7 | Graduate's Gift: the final prize (details below)
|
Welcome Box
The Welcome Box is level 1 of the Beginner's Pass: it arrives on the first new character of the account, one per account. Use the box (double-click) outside the Training Ground and it delivers everything at once:| Item | What it does |
|---|---|
| 👑 Welcome Hat (your choice) | A hat at maximum power (+7) for 7 days. The full list is in the next section. |
| ⭐ VIP Blessing | 15 days of VIP, with more EXP Rate and accelerated Training. |
Adventurer's Magic Book | Picks your class and guides you through the first steps (details below). It is not consumed: it stays with you. |
Golden Fly Wing Box | 2,000 teleports within the map. |
Golden Butterfly Wing Box | 10 trips back to the town of your choice. |
Greed Pouch Box | 500 uses of automatic area pickup of items on the ground. |
3x Mini White Potions Box | HP recovery for the first hunts. |
3x Mini Blue Potions Box | SP recovery for the first hunts. |
Wand of Ancestral Focus | +3 hours of accelerated Training (5x). |
The Magic Book and the Awakening Ritual
Once per account
The Awakening Ritual chooses your final class (any 2nd class) and takes you straight to base level 60, with stat and skill points ready to distribute.
Who Can Use It
| Requirement | Detail |
|---|---|
| 🧍 Class | Only Novice characters. |
| 📊 Level | Base 40 or lower. (The limit exists so it doesn't get in the way of players heading for Super Novice, which requires base 45.) |
| 🔒 Per account | Once, and there's no going back. |
| 🏠 Per household | Up to 2 Awakenings per internet connection. The second requires a different computer (open the launcher on it). |
| 🗺️ Location | Doesn't work inside the starting Training Field. Finish training and use it in town. |
What you get
- 🔹 The 2nd class you choose, out of the 12 available.
- 🔹 Base level 60, with the corresponding stat points.
- 🔹 Basic Skill at level 9 already learned.
- 🔹 49 free skill points to distribute.
After the ritual
The Book stays in your bag and becomes a pocket guide. Use it whenever you want to check:- 🔹 Where to gain experience: the Eden Group and Training, with the route marked on your map.
- 🔹 How to make money: what to hunt and how to sell on the Marketplace Cash for zeny or Cash Points.
- 🔹 Your benefits: how much VIP and hat time you have left.
- 🔹 The hats for each class: what each one does, in detail.
Welcome Hats
You choose one when you open the Welcome Box. It comes at +7 (maximum refine) and lasts 7 days.- 🔹 Free swap: the Alice Assistant, at the Eden Group, swaps the model for free, as many times as you want. The remaining time carries over.
- 🔹 Disappears when it expires: when the time runs out, the hat disappears.
- 🔹 Cannot take a card and cannot be refined (it's already at max).
- 🔹 On day 7, the Graduate's Gift adds +14 days to your hat.
| Hat | Made for |
|---|---|
Welcome Omnipotent Horns | Knight |
Welcome Abyssal Bone Helm | Crusader |
Welcome Sniper's Apple | Hunter, Bard and Dancer |
Welcome Melodic Hat | Bard |
Welcome Oracle's Scarf | Dancer |
Welcome Angel Halos | Priest (support) |
Welcome Vorgaroth Wings | Priest (damage) |
Welcome Formal Cap | Monk (combos) |
Welcome Empress Bee Tiara | Monk (Asura) |
Welcome Freya's Diadem | Wizard |
Welcome Illusionist's Top Hat | Wizard and Sage |
Welcome Arcane Archmage's Cap | Casters in general |
Welcome Crown of Ascension | Blacksmith and Alchemist |
Welcome Radioactive Lif | Alchemist |
Welcome Kitten Disguise | Assassin |
Welcome Wanderer's Chinese Hat | Rogue (combat) |
Welcome Mind Usurper's Crown | Rogue (plagiarism) |
Welcome Celestial Angel Wings | Any class |
Day 7: Graduate's Gift
Final prize
Anyone who completes all 7 days receives the Graduate's Gift, the Journey's greatest reward.
| Reward | Detail |
|---|---|
| ⭐ +14 days of VIP Blessing | Added to whatever time you already have. |
| 👑 +14 days of Hat | Added to your Welcome Hat. If yours has already expired, you choose a new one for 14 days. |
2x Golden Fly Wing Box | 4,000 more teleports. |

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Welcome Omnipotent Horns
Welcome Abyssal Bone Helm
Welcome Sniper's Apple
Welcome Melodic Hat
Welcome Oracle's Scarf
Welcome Angel Halos
Welcome Vorgaroth Wings
Welcome Formal Cap
Welcome Empress Bee Tiara
Welcome Freya's Diadem
Welcome Illusionist's Top Hat
Welcome Arcane Archmage's Cap
Welcome Crown of Ascension
Welcome Radioactive Lif
Welcome Kitten Disguise
Welcome Wanderer's Chinese Hat
Welcome Mind Usurper's Crown
Welcome Celestial Angel Wings