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Beginner's Journey

Beginner's Journey

Ticket VIP+
Log In and Earn

The Beginner's Journey is 7 rewards that you claim in the Log In and Win window, one per login day. It starts with a 3-day VIP+ Ticket and ends with the Graduate's Gift. Each account makes the journey only once, at whatever pace you like: the days do not need to be consecutive.

All Journey items are untradeable (they cannot be sold, traded, or passed to another character).

How to Claim

  • 🔹 When you log into the game, the Log In and Earn window opens on its own. You can also open it from the icon in the corner of the screen.
  • 🔹 Click the available day to claim it. The reward arrives in your Mailbox (letter icon): open it and click Receive.
  • 🔹 One claim per day. The next day, the following day unlocks.
  • 🔹 The journey is per account and only counts once: once you complete the 7 days, it ends.

The 7 Days

DayReward
🎁 1Ticket VIP+: 3 days of VIP+, exchanged with the VIP Manager, at the Prontera Inn (prt_in 54, 142)
22x Battle Manual: Monster EXP Rate +50% for 30 minutes
32x Advanced Battle Manual: Monster EXP Rate +100% for 30 minutes
42x Chewing Gum: DROP Rate +100% for 30 minutes
53x Ancient Magic Scroll: applies a full set of blessings on you for 30 minutes
6Wand of Forbidden Knowledge: +9 hours of accelerated Training (5x)
🏆 7Graduate's Gift: the final prize (details below)

Welcome Box

The Welcome Box is level 1 of the Beginner's Pass: it arrives on the first new character of the account, one per account. Use the box (double-click) outside the Training Ground and it delivers everything at once:
ItemWhat it does
👑 Welcome Hat (your choice)A hat at maximum power (+7) for 7 days. The full list is in the next section.
⭐ VIP Blessing15 days of VIP, with more EXP Rate and accelerated Training.
Adventurer's Magic BookPicks your class and guides you through the first steps (details below). It is not consumed: it stays with you.
Golden Fly Wing Box2,000 teleports within the map.
Golden Butterfly Wing Box10 trips back to the town of your choice.
Greed Pouch Box500 uses of automatic area pickup of items on the ground.
3x Mini White Potions BoxHP recovery for the first hunts.
3x Mini Blue Potions BoxSP recovery for the first hunts.
Wand of Ancestral Focus+3 hours of accelerated Training (5x).
Leave at least 8 free slots in your backpack before opening the box.

The Magic Book and the Awakening Ritual

Adventurer's Magic Book
Once per account

The Awakening Ritual chooses your final class (any 2nd class) and takes you straight to base level 60, with stat and skill points ready to distribute.

Who Can Use It

RequirementDetail
🧍 ClassOnly Novice characters.
📊 LevelBase 40 or lower. (The limit exists so it doesn't get in the way of players heading for Super Novice, which requires base 45.)
🔒 Per accountOnce, and there's no going back.
🏠 Per householdUp to 2 Awakenings per internet connection. The second requires a different computer (open the launcher on it).
🗺️ LocationDoesn't work inside the starting Training Field. Finish training and use it in town.

What you get

  • 🔹 The 2nd class you choose, out of the 12 available.
  • 🔹 Base level 60, with the corresponding stat points.
  • 🔹 Basic Skill at level 9 already learned.
  • 🔹 49 free skill points to distribute.
The result is always the same, no matter what you did as a Novice: no one gets ahead by having (or not having) spent points before.

After the ritual

The Book stays in your bag and becomes a pocket guide. Use it whenever you want to check:
  • 🔹 Where to gain experience: the Eden Group and Training, with the route marked on your map.
  • 🔹 How to make money: what to hunt and how to sell on the Marketplace Cash for zeny or Cash Points.
  • 🔹 Your benefits: how much VIP and hat time you have left.
  • 🔹 The hats for each class: what each one does, in detail.

Welcome Hats

You choose one when you open the Welcome Box. It comes at +7 (maximum refine) and lasts 7 days.
  • 🔹 Free swap: the Alice Assistant, at the Eden Group, swaps the model for free, as many times as you want. The remaining time carries over.
  • 🔹 Disappears when it expires: when the time runs out, the hat disappears.
  • 🔹 Cannot take a card and cannot be refined (it's already at max).
  • 🔹 On day 7, the Graduate's Gift adds +14 days to your hat.
HatMade for
Welcome Omnipotent HornsKnight
Welcome Abyssal Bone HelmCrusader
Welcome Sniper's AppleHunter, Bard and Dancer
Welcome Melodic HatBard
Welcome Oracle's ScarfDancer
Welcome Angel HalosPriest (support)
Welcome Vorgaroth WingsPriest (damage)
Welcome Formal CapMonk (combos)
Welcome Empress Bee TiaraMonk (Asura)
Welcome Freya's DiademWizard
Welcome Illusionist's Top HatWizard and Sage
Welcome Arcane Archmage's CapCasters in general
Welcome Crown of AscensionBlacksmith and Alchemist
Welcome Radioactive LifAlchemist
Welcome Kitten DisguiseAssassin
Welcome Wanderer's Chinese HatRogue (combat)
Welcome Mind Usurper's CrownRogue (plagiarism)
Welcome Celestial Angel WingsAny class
Each hat has its own class-specific effects. Open the Magic Book in-game to see the details of each one, or check the Perpetual and Unstable Cash Hats page: the effects are the same as the Unstable versions.

Day 7: Graduate's Gift

Graduate's Gift
Final prize

Anyone who completes all 7 days receives the Graduate's Gift, the Journey's greatest reward.

RewardDetail
⭐ +14 days of VIP BlessingAdded to whatever time you already have.
👑 +14 days of HatAdded to your Welcome Hat. If yours has already expired, you choose a new one for 14 days.
2x Golden Fly Wing Box4,000 more teleports.

Frequently Asked Questions

; I missed a day. Do I lose the Journey? : No. The days don't have to be consecutive: the next reward waits for you to come back. ; Can I do the Journey on more than one character? : The daily rewards are per account and go to whichever character claims them. The Awakening Ritual, however, only works once per account, on a single character. ; I'm a veteran. Is it worth it? : The Journey was made for new players. You still get the rewards normally, but the Awakening Ritual only works on a Novice character. ; Two people live in the same house. Can only one of us use it? : No. 2 Awakenings per connection are allowed, as long as they're on different computers. Open the launcher on the second computer before using the Book. ; My hat disappeared. : It expired (it lasts 7 days, or 21 with the Graduate's Gift). Welcome Hats disappear once their time runs out.