ReClassic

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Card Sets

Card Sets

37 sets

The right cards in the right slots light up a set: an extra bonus that only exists while every piece is equipped at the same time. There are 37 sets and 116 cards on the server, from two-card pairs anyone can complete to the eight class sets written for ReClassic.

How it works

  • ๐Ÿ”น The set bonus only applies with all pieces equipped at the same time. Remove one, and the set turns off.
  • ๐Ÿ”น Each card still gives its own effect. The set is added on top, it doesn't replace anything.
  • ๐Ÿ”น Where the line starts with For , that part only applies to that class. The cards keep working on the others, only the set bonus doesn't activate.
  • ๐Ÿ”น Where +9 appears, that extra tier requires those pieces refined to +9 or higher. Accessories can't be refined, so they never count toward it.
  • ๐Ÿ”น A Head card counts for all three slots (Helm, Middle and Lower), unless the table says otherwise.
  • ๐Ÿ”น A card can be part of more than one set, and sets that share pieces both activate if you complete both.
  • ๐Ÿ”น Inside the War of Emperium castles, no set activates. Cards keep their individual effect; outside the castle, the set turns back on by itself.

ReClassic Sets

Eight sets written for the server, one per class, built on top of Episode 2 cards that had no use at all. All of them are class-locked: the bonus only lights up for the set's class.

Artist Set

Bard and Dancer Four Episode 2 cards plus the Jirtas Card from Glast Heim, one for each slot. The shield goes to the Parasite Card. The whole set is utility: speed, range, and a slow that sticks to the target, without inflating any more skill percentages.
CardSlotCard EffectDrops from
Jirtas CardFootgearDEX +2. From +9 on: Max HP +10%; Max SP +10%. For Bard and Dancer: Melody Strike damage +20%; Slinging Arrow damage +20%; natural SP recovery +10%.Jirtas
Mineral CardArmorMax HP +5%. For Bard and Dancer: Max HP +5%; Melody Strike damage +15%; Slinging Arrow damage +15%.Igneous Mineral, Ember Mineral
Roween CardGarmentSkill SP cost -5%. For Bard and Dancer: skill SP cost -5%; reduces Neutral property damage by 10%.Starving Roween, Alpha Roween
Kikimora CardHeadFor Bard and Dancer: Melody Strike damage +5%; Slinging Arrow damage +5%.Fierce Kikimora, Colossal Kikimora
Baroness of Retribution CardAccessoryDEX +1. For Bard and Dancer: DEX +3; Attack Speed +4%; Melody Strike damage +5%; Slinging Arrow damage +5%.Shadow Baroness, Vengeful Baroness
For Bard and Dancer:
  • ๐Ÿ”น Melody Strike damage +15%
  • ๐Ÿ”น Slinging Arrow damage +15%
  • ๐Ÿ”น Ignores 10% of DEF from any race
  • ๐Ÿ”น Attack Speed +12%
  • ๐Ÿ”น After-cast delay -15%
  • ๐Ÿ”น Ranged damage +10%
  • ๐Ÿ”น DEX +3
  • ๐Ÿ”น 20% chance on hit to apply Broken Rhythm: the target loses 25% movement speed for 5 seconds, and it works even on Bosses

Ambush Set

Rogue Four Episode 2 cards, and none for the head: the episode left no helm card, so what would have gone there was split between the armor and the accessory. The prize is zeroing out Back Stab's cooldown, which ends up limited only by your Attack Speed.
CardSlotCard EffectDrops from
Lady of Comfort CardGarmentFor Rogue: Back Stab damage +20%; Sightless Mind damage +20%; ignores 5% of DEF from any race.Pale Lady Solace, Ethereal Lady Solace
Lady of Shelter CardArmorMax HP +5%. For Rogue: Max HP +5%; Back Stab damage +20%; Sightless Mind damage +20%; melee damage +5%.Lady of the Wastes, Forgotten Lady
Ice Titan CardFootgearMax HP +5%. For Rogue: Max HP +5%; melee damage +10%; Attack Speed +4%.Primordial Titan
Gazeti CardAccessoryAGI +1. For Rogue: AGI +3; Attack Speed +4%; Back Stab damage +10%; Sightless Mind damage +10%.Icy Gazeti, Glacial Gazeti
For Rogue:
  • ๐Ÿ”น Back Stab cooldown -1.0 second
  • ๐Ÿ”น Ignores 10% of DEF from any race
  • ๐Ÿ”น After-cast delay -10%
  • ๐Ÿ”น Attack Speed +12%
  • ๐Ÿ”น Melee damage +10%

Anvil Set

Blacksmith The ores from Einbroch Mine plus three cards from Auri's list. The Blacksmith hits up close and hits fast, so the focus is Attack Speed, melee damage, and ATK. Explosive Mammonite hits in a 3x3 area, so its percentage pays off against groups of monsters.
CardSlotCard EffectDrops from
Ore CardWeaponDEF -5. For Blacksmith: Mammonite damage +25%; Explosive Mammonite damage +25%; ignores 5% of DEF from any race.Molten Miners, Ember Miners
Goat CardArmorMax HP +5%. For Blacksmith: Max HP +5%; melee damage +10%; STR +2.Goat
Kapha CardGarmentReduces Neutral property damage by 5%. For Blacksmith: reduces Neutral property damage by 5%; Attack Speed +2%; melee damage +5%.Kapha
Grove CardAccessorySTR +1. For Blacksmith: STR +3; Attack Speed +1%; ATK +20.Grove
For Blacksmith:
  • ๐Ÿ”น Ignores 10% of DEF from any race
  • ๐Ÿ”น Mammonite damage +20%
  • ๐Ÿ”น Explosive Mammonite damage +20%
  • ๐Ÿ”น Attack Speed +12%
  • ๐Ÿ”น Melee damage +10%
  • ๐Ÿ”น Damage against Medium size monsters +15%
  • ๐Ÿ”น Damage against Large size monsters +15%

Omen Set

Wizard Four cards built around magic critical hits: on ReClassic, magic rolls crits using the same Critical as physical attacks, so the +15 Critical is a chance to double the magic damage. It has no Attack Speed on purpose, and the 10% Max HP is the price of the set.
CardSlotCard EffectDrops from
Laurell Weinder CardWeaponFor Wizard: Storm Gust damage +20%; Meteor Storm damage +20%; Lord of Vermilion damage +20%; ignores 5% of MDEF from any race; after-cast delay -3%.Laurell Weinder
Obsidian CardArmorMax HP +5%. For Wizard: Max HP +5%; MATK +5%.Cracked Obsidian, Flaming Obsidian
Cursed Tree CardHeadMDEF +2. For Wizard: Critical +2; MATK +2%.Cursed Tree
Anopheles CardAccessoryINT +1. For Wizard: INT +3; MATK +3%; MATK +25.Anopheles
For Wizard:
  • ๐Ÿ”น Critical +15
  • ๐Ÿ”น MATK +10%
  • ๐Ÿ”น MATK +40
  • ๐Ÿ”น After-cast delay -10%
  • ๐Ÿ”น Max HP -10%

Furnace Set

Monk Four Episode 2 cards, one per slot: Old Furnace and Ungoliant from Einbroch Mine, Baba Yaga from Muscovy, and Cenere from Eclage. The focus is the Monk's burst: Occult Impaction as the repeat damage and Asura Strike as the finisher. The +9 tier weighs heavily into Occult Impaction and only shaves a little off Asura.
  • โš ๏ธ Two effects of this set (Occult Impaction without a spirit sphere and +3 cells of range) arrive with the server's next update. The rest of the set already works.
CardSlotCard EffectDrops from
Old Furnace CardArmorOccult Impaction damage +1% for every 5 points of STR distributed; Throw Spirit Sphere damage +1% for every 4 points of DEX distributed.Living Furnace
Baba Yaga CardFootgearMax SP +15 per refine point.Dark Baba Yaga, Ancient Baba Yaga
Cenere CardGarmentAttack Speed +2% for every 10 points of AGI distributed; reduces damage from Medium size monsters by 10%; reduces damage from Large size monsters by 10%.Burning Ash, Incandescent Ash
Ungoliant CardHeadMax SP +70; Asura Strike damage +1% for every 10 points of INT distributed; Occult Impaction damage +1% for every 10 points of INT distributed.Ungoliant
For Monk:
  • ๐Ÿ”น Occult Impaction damage +40%
  • ๐Ÿ”น Asura Strike damage +15%
  • ๐Ÿ”น After-cast delay -10%
  • ๐Ÿ”น Occult Impaction costs 1 less spirit sphere
  • ๐Ÿ”น Occult Impaction range +3 cells
With armor, footgear, garment, and the head piece at +9 or higher:
  • ๐Ÿ”น Asura Strike damage +5%
  • ๐Ÿ”น Occult Impaction damage +20%

Battering Ram Set

Knight Dame of the Guard and Sorrow of Thanatos from Thanatos Tower, plus Cat o' Nine Tails and Green Maiden. The focus is piercing defense and hitting harder with the three offensive spear and sword skills. Damage against monsters scales with the STR you distributed: pure STR builds reach the 12% cap, while splitting into VIT and DEX falls short of it.
CardSlotCard EffectDrops from
Dame of the Guard CardArmorDamage against Medium size monsters +1% for every 9 points of STR distributed; damage against Large size monsters +1% for every 9 points of STR distributed.Vigilant Dame, Eternal Dame
Sorrow of Thanatos CardHeadPhysical damage against any monster +3%; DEF +2.Deep Sorrow
Cat o' Nine Tails CardFootgearMDEF +10; Max HP +8%; Max SP +8%.Cat o' Nine Tails
Green Maiden CardGarmentSTR equal to the refine level; reduces Neutral property damage by a percentage equal to the refine level.Green Maiden
For Knight:
  • ๐Ÿ”น Ignores 15% of DEF from any race
  • ๐Ÿ”น Bowling Bash damage +20%
  • ๐Ÿ”น Pierce damage +20%
  • ๐Ÿ”น Brandish Spear damage +30%
  • ๐Ÿ”น Physical damage against any monster +1% for every 12 points of STR distributed, up to +12%
With armor, footgear, garment, and the head piece at +9 or higher:
  • ๐Ÿ”น Damage against Medium size monsters +15%
  • ๐Ÿ”น Damage against Large size monsters +15%

Still Set

Alchemist Yeti Card on the accessory, Metaling on the armor, Pom Spider on the head, and Leshij on the garment. The set turns Summon Marine Sphere into a repeatable skill, with half the cast time and half the cooldown, and turns the class's two offensive skills into real damage.
CardSlotCard EffectDrops from
Yeti CardAccessoryATK +1 for every 9 points of INT distributed; INT +1 for every 20 points of STR distributed.Runic Yeti, Millennial Yeti
Metaling CardArmorHomunculus damage +25%.Metaling
Pom Spider CardHeadAcid Terror damage +5%; Attack Speed +2%.Ancient Pom Spider
Leshij CardGarmentRanged damage +10%; LUK +20 when brewing potions.Mossy Leshij, Elder Leshij
For Alchemist:
  • ๐Ÿ”น Summon Marine Sphere damage +30%
  • ๐Ÿ”น Acid Terror damage +30%
  • ๐Ÿ”น Summon Marine Sphere cast time -50%
  • ๐Ÿ”น Summon Marine Sphere cooldown -0.5 second
  • ๐Ÿ”น After-cast delay -10%

Prism Set

Sage Despero of Thanatos on the head, Lichtern Anzus on the footgear, Old Damaged Book on the garment, and Siroma on the accessory. The Sage becomes a cannon of any property: four Rifts, one per element, MATK scaling with distributed INT, and, with the set refined, more magic damage across all ten properties.
  • โš ๏ธ The four Rift skills the set grants are still not live: they arrive with the server's next update. The set's other effects already work.
CardSlotCard EffectDrops from
Despero of Thanatos CardHeadINT equal to the refine level minus 6; MATK +10.Eternal Despair
Lichtern Anzus CardFootgearMATK +20; MATK +10%.Golden Ember, Golden Fury
Old Damaged Book CardGarmentMATK +5 for every 10 points of INT distributed; reduces damage from Medium size monsters by 10%; reduces damage from Large size monsters by 10%.Incandescent Tome
Siroma CardAccessoryCold Bolt damage +25%; Cold Bolt cast time -25%.Freezing Siroma, Polar Siroma
For Sage:
  • ๐Ÿ”น Grants Solar Rift (Fire), Glacial Rift (Water), Cyclonic Rift (Wind), and Tectonic Rift (Earth), all at level 1
  • ๐Ÿ”น Damage of the four Rifts +20%
  • ๐Ÿ”น MATK +1% for every 8 points of INT distributed, up to +18%
  • ๐Ÿ”น After-cast delay -20%
With footgear and garment at +9 or higher:
  • ๐Ÿ”น Magic damage +15% across all properties (Neutral, Water, Earth, Fire, Wind, Poison, Holy, Shadow, Ghost, and Undead)

Class Sets

The classic Ragnarok sets, one for each class line. Most of the bonus applies to anyone; the part marked by class only lights up for that one.

Swordman Set

Swordman, Knight and Crusader Five cards from Glast Heim Fortress, one for each slot. A tanking set: HP, regeneration, and STR, with potions healing more for the Swordman line.
CardSlotCard EffectDrops from
Soldier CardArmorDEF +2; MDEF +2.Soldier
Aggressor CardWeaponCritical damage +10%; Critical against Demi-Human +7; Critical against player +7.Aggressor
Scout CardHeadReduces Shadow property damage by 15%; reduces Undead property damage by 15%; Crux Magnum damage +10%; Crux Sanctum damage +10%.Scout
Freezer CardFootgearMax HP +300; cast time -10%.Freezer
Heater CardAccessoryMax SP +100; natural SP recovery +10%.Heater
What the set gives:
  • ๐Ÿ”น STR +10
  • ๐Ÿ”น Max HP +20%
  • ๐Ÿ”น Natural HP recovery +50%
  • ๐Ÿ”น 0.3% chance to cast Weapon Perfection level 1 on attack
  • ๐Ÿ”น 5% chance for the killed monster to drop a Red Potion
For the Swordman line:
  • ๐Ÿ”น Potions heal 50% more

Crusader Set

Crusader The same Scout, Freezer, and Heater cards from the Swordman set, swapping the first two for the Archdam Card. It's the server's Crux Magnum set, and it also blocks damage for three seconds every time you cast one of the two crosses. Only works on Crusader.
CardSlotCard EffectDrops from
Scout CardHeadReduces Shadow property damage by 15%; reduces Undead property damage by 15%; Crux Magnum damage +10%; Crux Sanctum damage +10%.Scout
Freezer CardFootgearMax HP +300; cast time -10%.Freezer
Heater CardAccessoryMax SP +100; natural SP recovery +10%.Heater
Archdam CardArmorATK +15; MATK +15.Archdam
What the set gives:
  • ๐Ÿ”น INT +2
  • ๐Ÿ”น STR +2
  • ๐Ÿ”น DEF +2
  • ๐Ÿ”น Crux Magnum damage +30%
  • ๐Ÿ”น Crux Sanctum damage +30%
  • ๐Ÿ”น Skill SP cost -10%
  • ๐Ÿ”น Cast time -10%
  • ๐Ÿ”น When using Crux Magnum or Crux Sanctum, take 15% less damage for 3 seconds
  • ๐Ÿ”น Crux Magnum and Crux Sanctum damage +1% for every 5 points of base INT, up to +18%
With armor, footgear, and one of the head slots at +9:
  • ๐Ÿ”น Ignores 15% of the target's MDEF
  • ๐Ÿ”น The damage reduction when using Crux Magnum or Crux Sanctum rises to 20%

Acolyte Set

Acolyte, Priest and Monk Five cards scattered around the world, aimed at those who heal and take on Undead and Demon. High VIT, cheaper casting and skill SP costs, and heavy resistance against both races from Glast Heim.
CardSlotCard effectDrops from
Rideword CardHeadINT +1. For the Acolyte line: INT +1; MDEF +1.Rideword
Enchanted Peach Tree CardShield2% chance to cast Heal level 1 (or 10 with Heal at level 10) on attack.Enchanted Peach Tree
Geographer CardArmor3% chance to cast Blessing level 2 (or 10 with Blessing at level 10) when hit.Geographer
Cookie CardAccessoryLUK +2; Holy Light damage +25%.Cookie
Fur Seal CardWeaponFlee +3; Hit +10. For the Acolyte line: Critical against Undead +9; Critical against Demon +9.Fur Seal
What the set gives:
  • ๐Ÿ”น VIT +10
  • ๐Ÿ”น Cast time -10%
  • ๐Ÿ”น Skill SP cost -10%
For the Acolyte line:
  • ๐Ÿ”น Undead EXP +5%
  • ๐Ÿ”น Demon EXP +5%
  • ๐Ÿ”น Reduces damage taken from Undead by 30%
  • ๐Ÿ”น Reduces damage taken from Demon by 30%

Monk Set

Monk A variation of the Acolyte Set: the Peach Tree and the Geographer are out, the Waste Stove Card is in. It becomes a hitting set, with ATK, STR and Guillotine Fist.
CardSlotCard effectDrops from
Rideword CardHeadINT +1. For the Acolyte line: INT +1; MDEF +1.Rideword
Cookie CardAccessoryLUK +2; Holy Light damage +25%.Cookie
Fur Seal CardWeaponFlee +3; Hit +10. For the Acolyte line: Critical against Undead +9; Critical against Demon +9.Fur Seal
Waste Stove CardArmorOccult Impaction damage +1% for every 5 points of base STR; Throw Spirit Sphere damage +1% for every 4 points of base DEX.Old Stove
What the set gives:
  • ๐Ÿ”น STR +3
  • ๐Ÿ”น Max SP +80
  • ๐Ÿ”น ATK +25
  • ๐Ÿ”น 1% chance to cast Signum Crucis level 5 on attack
  • ๐Ÿ”น Guillotine Fist damage +10%
For Monk:
  • ๐Ÿ”น Skill SP cost -10%
  • ๐Ÿ”น Casting is not interrupted when taking damage

Rogue Set

Rogue Five cards from the Thief line focused on Back Stab and stripping the target's armor.
CardSlotCard effectDrops from
Stainer CardHeadDEF +1; 100% resistance to Silence; DEX +1.Stainer
Wanderer CardGarmentWithout the full Thief Set: 2% chance to cast Intimidate level 1 on attack. For the Thief line: Flee +20.Wanderer
Shinobi CardAccessoryAGI +1; 10% chance to cast Cloaking level 5 when hit.Shinobi
Wild Rose CardFootgearAGI +1. For the Thief line: Perfect Dodge +5.Wild Rose
Wickebine Tres CardAccessory5% chance to cast Strip Armor level 1 on attack.Wickebine Tres
What the set gives:
  • ๐Ÿ”น STR +6
  • ๐Ÿ”น AGI +4
  • ๐Ÿ”น Back Stab damage +10%
With Strip Armor level 5:
  • ๐Ÿ”น 5% chance to cast Strip Armor level 5 on attack
For Rogue:
  • ๐Ÿ”น Skill SP cost -20%
  • ๐Ÿ”น 2% chance to cast Intimidate level 1 on attack

Thief Set

Thief, Assassin and Rogue Swaps the Stainer Card and the Wickebine Tres Card from the Rogue Set for The Paper Card and the Zhu Po Long Card. It's the mobility set: movement speed, Attack Speed and free gemstones.
CardSlotCard effectDrops from
The Paper CardWeaponCritical damage +20%; consumes 1 SP per hit.The Paper
Wanderer CardGarmentWithout the full Thief Set: 2% chance to cast Intimidate level 1 on attack. For the Thief line: Flee +20.Wanderer
Shinobi CardAccessoryAGI +1; 10% chance to cast Cloaking level 5 when hit.Shinobi
Wild Rose CardFootgearAGI +1. For the Thief line: Perfect Dodge +5.Wild Rose
Zhu Po Long CardAccessoryAGI +1; Critical +3.Zhu Po Long
What the set gives:
  • ๐Ÿ”น AGI +5
  • ๐Ÿ”น STR +5
  • ๐Ÿ”น Attack Speed +5%
  • ๐Ÿ”น Movement speed +25%
  • ๐Ÿ”น Recovers 1 SP per hit
For the Thief line:
  • ๐Ÿ”น Skills don't consume gemstones

Merchant Set

Merchant and Blacksmith Five cards built around Mammonite and luck. The Hylozoist Card still transforms monsters, which is the fun part of the set.
CardSlotCard effectDrops from
Raggler CardFootgearSTR +1; VIT +1.Raggler
Myst Case CardHead0.7% chance for the killed monster to drop a Gift Box.Myst Case
Baby Leopard CardArmorLUK +3. For the Merchant line: armor does not break.Baby Leopard
Zipper Bear CardWeaponATK +30; consumes 1 SP per hit. For the Merchant line: weapon does not break.Zipper Bear
Hylozoist CardAccessory1% chance to transform the hit monster into another.Hylozoist
What the set gives:
  • ๐Ÿ”น LUK +10
  • ๐Ÿ”น Recovers 2 SP per hit
  • ๐Ÿ”น Mammonite damage +20%
  • ๐Ÿ”น Explosive Mammonite damage +20%
For the Merchant line:
  • ๐Ÿ”น 0.05% chance for the killed monster to drop an Old Purple Box
  • ๐Ÿ”น 20% chance to reflect the spell back onto the caster

Alchemist Set

Merchant and Alchemist Shares three cards with the Merchant Set and swaps Myst Case and Hylozoist for Muka and Holden. Besides Mammonite, it gives potion materials to Alchemists.
CardSlotCard effectDrops from
Muka CardAccessoryNatural HP recovery +10%.Muka
Raggler CardFootgearSTR +1; VIT +1.Raggler
Baby Leopard CardArmorLUK +3. For the Merchant line: armor does not break.Baby Leopard
Zipper Bear CardWeaponATK +30; consumes 1 SP per hit. For the Merchant line: weapon does not break.Zipper Bear
Holden CardHeadLUK +2.Holden
What the set gives:
  • ๐Ÿ”น STR +4
  • ๐Ÿ”น Max HP +7%
  • ๐Ÿ”น Max SP +7%
  • ๐Ÿ”น Mammonite damage +20%
  • ๐Ÿ”น Recovers 1 SP per hit
For Alchemist:
  • ๐Ÿ”น 1% chance to cast Adrenaline Rush level 1 on attack
  • ๐Ÿ”น 0.03% chance for the killed monster to drop a Coating Bottle
  • ๐Ÿ”น 0.1% chance for the killed monster to drop a Stem

Mage Set

Mage, Wizard and Sage Six cards, the longest set on the server. It keeps the caster standing (HP, DEF and MDEF) and improves the three low level spells every mage uses.
CardSlotCard effectDrops from
Loli Ruri CardArmor5% chance to cast Heal level 3 when hit.Loli Ruri
Miyabi Doll CardFootgearMax SP +10%; Frost Diver damage +5%.Miyabi Doll
Evil Nymph CardHeadINT +1; Max SP +50.Evil Nymph
Parasite CardShieldMax HP +10%.Parasite
Harpy CardGarmentReduces Neutral property damage by 15%; Napalm Beat damage +5%.Harpy
Bloody Butterfly CardAccessoryCast time +30%; casting is not interrupted when taking damage; Firewall damage +5%.Bloody Butterfly
What the set gives:
  • ๐Ÿ”น Max HP +500
  • ๐Ÿ”น DEF +5
  • ๐Ÿ”น MDEF +5
  • ๐Ÿ”น Cold Bolt damage +10%
  • ๐Ÿ”น Fire Bolt damage +10%
  • ๐Ÿ”น Lightning Bolt damage +10%
For the Mage line:
  • ๐Ÿ”น MATK +3%
  • ๐Ÿ”น Cast time -15%

Sage Set

Sage Shares four cards with the Mage Set and swaps Loli Ruri and Parasite for the Yellow Novus Card. It becomes a fast casting set, with gemstones dropping from the monsters you kill.
CardSlotCard effectDrops from
Miyabi Doll CardFootgearMax SP +10%; Frost Diver damage +5%.Miyabi Doll
Evil Nymph CardHeadINT +1; Max SP +50.Evil Nymph
Harpy CardGarmentReduces Neutral property damage by 15%; Napalm Beat damage +5%.Harpy
Bloody Butterfly CardAccessoryCast time +30%; casting is not interrupted when taking damage; Firewall damage +5%.Bloody Butterfly
Yellow Novus CardArmorMax HP +500; natural HP recovery +10%.Novus
What the set gives:
  • ๐Ÿ”น INT +3
  • ๐Ÿ”น Heaven's Drive damage +10%
  • ๐Ÿ”น Thunder Storm damage +10%
For Sage:
  • ๐Ÿ”น 20% chance to reflect the spell back onto the caster
  • ๐Ÿ”น 1% chance for the killed monster to drop a Red Gemstone
  • ๐Ÿ”น 1% chance for the killed monster to drop a Yellow Gemstone
  • ๐Ÿ”น Cast time -20%

Archer Set

Archer, Hunter and Bard/Dancer Five cards for ranged damage and Perfect Hit. The fifth piece can be either the Cruiser Card or the Bow Guardian Card, and they're no longer identical: the Bow Guardian version is the one for the Hunter's Tumble. The two together don't stack.
CardSlotCard effectDrops from
Dragon Tail CardGarmentAGI +1; Flee +10; Critical +3; Double Strafe, Arrow Shower and Blitz Beat damage +10% each.Dragon Tail
Merman CardFootgearDEX +2; natural HP and SP recovery +10%. Refined to +9: max HP and SP +10%, ranged damage +5% and critical damage +5%.Merman
Anolian CardArmor3% chance to cast Concentration level 1 (or 10 with Concentration at level 10) when hit. While Concentration is active: Critical +10 and critical damage +10%.Anolian
Alligator CardAccessoryReduces ranged attack damage by 5%; ranged damage +5%; Critical +5 on ranged attacks.Alligator
Cruiser CardWeaponCritical damage +15%; Critical +7 against any race.Cruiser
Bow Guardian CardWeaponBlitz Beat damage +15%; Double Strafe damage +25%.Bow Master
  • ๐Ÿ”น The Bow Guardian Card and the Cruiser Card both take the weapon slot and are mutually exclusive: equipping both at once doesn't stack anything. The Cruiser one gives the classic set; the Bow Guardian one shifts the focus to Rolamento.
What the set gives:
  • ๐Ÿ”น AGI +5
  • ๐Ÿ”น DEX +3
  • ๐Ÿ”น Ranged damage +20%
  • ๐Ÿ”น Perfect Hit +20%
For the Archer line:
  • ๐Ÿ”น Brute EXP +5%
  • ๐Ÿ”น 1% chance to put Brute in a coma
  • ๐Ÿ”น 1% chance to put Doram in a coma
With the Bow Guardian Card in the weapon slot (Archer line only):
  • ๐Ÿ”น Rolamento cooldown -0.5s (from 2s to 1.5s)
  • ๐Ÿ”น Double Strafe(Double strafing) and Aerial Burst damage +10%
  • ๐Ÿ”น During Rolamento, Double Strafe and Blitz Beat critical damage +15%
  • ๐Ÿ”น With Armor, Footgear and Garment at +9: during Rolamento, Double Strafe and Blitz Beat Critical +15

Minstrel Set

Bard and Dancer Swaps the Merman Card and the fifth piece of the Archer Set for the Green Ferus Card. The focus is DEX and the duo's three offensive skills.
CardSlotCard effectDrops from
Dragon Tail CardGarmentAGI +1; Flee +10; Critical +3; Double Strafe, Arrow Shower and Blitz Beat damage +10% each.Dragon Tail
Anolian CardArmor3% chance to cast Concentration level 1 (or 10 with Concentration at level 10) when hit. While Concentration is active: Critical +10 and critical damage +10%.Anolian
Alligator CardAccessoryReduces ranged attack damage by 5%; ranged damage +5%; Critical +5 on ranged attacks.Alligator
Cruiser CardWeaponCritical damage +15%; Critical +7 against any race.Cruiser
Green Ferus CardFootgearVIT +1; Max HP +10%.Ferus
What the set gives:
  • ๐Ÿ”น DEX +5
  • ๐Ÿ”น Arrow Vulcan damage +5%
  • ๐Ÿ”น Throw Arrow damage +10%
  • ๐Ÿ”น Melody Strike damage +10%
For Bard and Dancer:
  • ๐Ÿ”น 5% chance to cast Tarot Card of Fate level 2 when hit

Novice Set

Novice and Super Novice Two accessories, and the cheapest set in the game. Made for those just starting out: HP and SP early on, when both are in short supply.
CardSlotCard effectDrops from
Lude CardAccessoryFor Novice and Super Novice: 20% chance to cast Vigor level 1 when hit.Lude
Quve CardAccessoryFor Novice and Super Novice: 10% chance to cast Increase Agility level 1 when hit.Quve
What the set gives:
  • ๐Ÿ”น Max HP +300
  • ๐Ÿ”น Max SP +60

Other Sets

Pairs, trios and quartets with no class lock. They work for anyone, and most come together early.

Skeleton and Skel Prisoner

Any class Two cards that put whoever hits you to sleep.
CardSlotCard EffectDrops from
Skeleton CardWeaponATK +10; 5% chance to cause Stun on hit.Skeleton
Skel Prisoner CardArmor3% chance to cause Sleep on whoever hits you.Skel Prisoner
What the set gives:
  • ๐Ÿ”น 6% chance to cause Sleep on whoever hits you

Tarou and Cramp

Any class Accessory and headgear, for those who want cheap STR.
CardSlotCard EffectDrops from
Tarou CardAccessorySTR +2.Tarou
Cramp CardHeadgear1% chance to find up to 500 zeny when you kill a monster.Cramp
What the set gives:
  • ๐Ÿ”น STR +3

Peco Peco and Grand Peco

Any class Armor and headgear, to soak up hits.
CardSlotCard EffectDrops from
Peco Peco CardArmorMax HP +10%.Peco Peco
Grand Peco CardHeadgearReflects 10% of melee damage you take.Grand Peco
What the set gives:
  • ๐Ÿ”น DEF +3
  • ๐Ÿ”น VIT +3

Bigfoot and Grizzly

Any class Shield and armor, and whoever hits you goes blind.
CardSlotCard EffectDrops from
Bigfoot CardShieldReduces damage from Insect-type monsters by 30%.Bigfoot
Grizzly CardArmor3% chance to cause Blind on whoever hits you.Grizzly
What the set gives:
  • ๐Ÿ”น 6% chance to cause Blind on whoever hits you

Mummy and Ancient Mummy

Any class Weapon and shield, for those who keep missing their target.
CardSlotCard EffectDrops from
Mummy CardWeaponHit +20.Mummy
Ancient Mummy CardShield3% chance to auto cast Level 5 Signum Crucis when you are hit.Ancient Mummy
What the set gives:
  • ๐Ÿ”น Perfect Hit +20%

Nightmare and Nightmare Terror

Any class Headgear and armor: whoever hits you gets Cursed.
CardSlotCard EffectDrops from
Nightmare CardHeadgear100% resistance to Sleep; AGI +1.Nightmare
Nightmare Terror CardArmor3% chance to cause Curse on whoever hits you.Nightmare Terror
What the set gives:
  • ๐Ÿ”น 6% chance to cause Curse on whoever hits you

Coastal Trio

Any class Three weapon cards from the Comodo beach. Free Raw Fish and Water property damage.
CardSlotCard EffectDrops from
Crab CardWeaponATK +5; damage against Aster +30%.Crab
Aster CardWeaponATK +5; damage against Shell Fish +30%.Aster
Shell Fish CardWeaponATK +5; damage against Crab +30%.Shell Fish
What the set gives:
  • ๐Ÿ”น 30% chance for Fish race monsters to drop Raw Fish
  • ๐Ÿ”น Damage against Water property +30%

Dark Lord and Dark Illusion

Any class Two MVP and shadow cards from Glast Heim. HP, SP, and faster casting.
CardSlotCard EffectDrops from
Dark Lord CardFootgear80% chance to auto cast Level 10 Meteor Storm when you are hit; Max HP +15%; Max SP +15%.MVP Card
Dark Illusion CardHeadgearMax HP -10%; Max SP -10%; cast time -10%.Dark Illusion
What the set gives:
  • ๐Ÿ”น Max HP +20%
  • ๐Ÿ”น Max SP +20%
  • ๐Ÿ”น Cast time -10%

Succubus and Incubus

Any class Each one alone costs you dearly in VIT or INT. Together, they give it all back and even double your regeneration.
CardSlotCard EffectDrops from
Succubus CardArmorVIT -3; natural HP recovery -20%; Max HP +1000.Succubus
Incubus CardHeadgearINT -3; natural SP recovery -20%; Max SP +150.Incubus
What the set gives:
  • ๐Ÿ”น Natural HP recovery +30%
  • ๐Ÿ”น Natural SP recovery +30%
  • ๐Ÿ”น VIT +4
  • ๐Ÿ”น INT +4

Clock Tower

Any class Four Clock Tower cards, one for each slot.
CardSlotCard EffectDrops from
Tower Keeper CardHeadgearINT +1; cast time -10%; after-cast delay -3%.Clock Tower Manager
Alarm CardFootgear20% chance to auto cast Level 1 Revealing Flame when you are hit; Max HP +300; VIT +1. From +9 onward: Max HP +10%; Max SP +10%.Alarm
Clock CardArmor3% chance to auto cast Level 3 Ankle Snare (or Level 10 with Ankle Snare at level 10) when you are hit.Clock
Punk CardGarment5% chance to auto cast Level 1 Quagmire of the Dead (or Level 5 with Quagmire of the Dead at level 5) when you are hit.Punk
What the set gives:
  • ๐Ÿ”น DEF +3
  • ๐Ÿ”น MDEF +3

Tower Keeper and Alarm

Any class The inner pair of the Clock Tower set. Complete all four pieces and both sets activate together.
CardSlotCard EffectDrops from
Tower Keeper CardHeadgearINT +1; cast time -10%; after-cast delay -3%.Clock Tower Manager
Alarm CardFootgear20% chance to auto cast Level 1 Revealing Flame when you are hit; Max HP +300; VIT +1. From +9 onward: Max HP +10%; Max SP +10%.Alarm
What the set gives:
  • ๐Ÿ”น DEF +6
  • ๐Ÿ”น MDEF +6

Owl Duke and Owl Baron

Any class Two Glast Heim accessories that start hitting in an area.
CardSlotCard EffectDrops from
Owl Duke CardAccessory10% chance to auto cast Level 5 Impositio Manus when attacking.Owl Duke
Owl Baron CardAccessory20% chance to auto cast Level 1 Lex Aeterna when attacking.Owl Baron
What the set gives:
  • ๐Ÿ”น 10% chance to auto cast Level 10 Meteor Storm when attacking

Injustice and Zealotus

Any class Weapon and footgear from Glast Heim, for melee fighters.
CardSlotCard EffectDrops from
Injustice CardWeapon5% chance to auto cast Level 1 Destroying Blades when attacking.Injustice
Zealotus CardFootgearDEX +2. From +9 onward: Max HP +10%; Max SP +10%. For Bard and Dancer: Melody Strike damage +20%; Slinging Arrow damage +20%; natural SP recovery +10%.Zealotus
What the set gives:
  • ๐Ÿ”น ATK +20
  • ๐Ÿ”น LUK +3

Hatii and Baby Hatii

Any class Weapon and armor from the Ice Cave.
CardSlotCard EffectDrops from
Baby Hatii CardWeapon5% chance to auto cast Level 3 Frost Nova when attacking.Baby Hatii
Hatii CardArmor80% chance to cause Freeze on whoever hits you.Hatii
What the set gives:
  • ๐Ÿ”น 25% chance to auto cast Level 3 Frost Nova when attacking

Executioner and Ragged Zombie

Any class Footgear and accessory for those who hunt players.
CardSlotCard EffectDrops from
Executioner CardFootgearPhysical damage against Demi-Human +1%; physical damage against players +1%; magic damage against Demi-Human +1%; magic damage against players +1%; recovers 50 HP when you kill a monster.Massacre
Ragged Zombie CardAccessoryCritical against Demi-Human +5; Critical against players +5; physical damage against Demi-Human +1%; physical damage against players +1%; magic damage against Demi-Human +1%; magic damage against players +1%; 0.1% chance to cause Bleeding on yourself when attacking.Torn Zombie
What the set gives:
  • ๐Ÿ”น Recovers 2 SP when you kill a Demi-Human
  • ๐Ÿ”น Recovers 2 SP when you kill a player

Flee Pairs

Six different pairs, all with the same prize: +18 Flee. It's the easiest set on the server, and still one of the best for anyone who gets hit a lot.
PairSlotsDrops from
Armor + GarmentPoring / Mastering
Weapon + GarmentLunatic / Eclipse
Footgear + GarmentChonchon, Angry Chonchon / Dragon Fly
Armor + GarmentRodda Frog / Toad
Armor + GarmentRocker / Vocal
Weapon + GarmentWolf / Vagabond Wolf
What any of the six pairs gives:
  • ๐Ÿ”น Flee +18
The effects of each card on its own are in the table below.
CardSlotCard EffectDrops from
Poring CardArmorLUK +2; Perfect Dodge +1.Poring
Mastering CardGarmentLUK +1.Mastering
Lunatic CardWeaponLUK +1; Critical +1; Perfect Dodge +1.Lunatic
Eclipse CardGarmentVIT +1.Eclipse
Chonchon CardFootgearAGI +1; Flee +2.Chonchon, Angry Chonchon
Dragon Fly CardGarmentAGI +1.Dragon Fly
Rodda Frog CardArmorMax HP +400; Max SP +50.Rodda Frog
Toad CardGarmentPerfect Dodge +1.Toad
Rocker CardArmorDEX +1; ATK +5.Rocker
Vocal CardGarmentMDEF +3.Vocal
Wolf CardWeaponATK +15; Critical +1.Wolf
Vagabond Wolf CardGarmentSTR +1.Vagabond Wolf