MVP Cards
MVP Cards
The server's rarest prize
Every MVP holds a card, and it exists in three versions: the common one (iridescent artwork), the Sealed one from the Cheffenia arena (yellow), and the Enraged one from Enraged MVPs (red). This page brings all three together: each card's effect, where to get it, and where they work.
The Three Versions
| Version | Where to Get It | Socket and Refine | Where It Doesn't Work |
|---|---|---|---|
| Drops from the MVP itself, at its natural chance, both in the regular and the Enraged version. | The item's normal slot. | War of Emperium castles. | |
| Drops in the Cheffenia arena, for whoever lands the final blow: 1 in 20,000, or 1 in 10,000 between 8 PM and 10 PM. | The item's normal slot. Some improve when the item is refined to +9. | War of Emperium castles. | |
| From the Enraged Tome, in Prontera, for 300 Marks of the same Enraged MVP. | Its own socket, doesn't use up the slot. On weapons, it becomes a Random Option. Refines up to +12, and the effect only exists at +12. | War of Emperium castles. |
How to Get Them
- The common card drops from the MVP on its map. The Enraged MVP can still drop the common card, at the same chance.
- The Sealed one drops straight into the inventory of whoever lands the final blow on the MVP in the Cheffenia arena, at 1 in 20,000. Between 8 PM and 10 PM the chance doubles, to 1 in 10,000. The server announces on the map who got it. With a full inventory the card isn't delivered: it's worth checking your Weight before finishing off the MVP.
- The Enraged Card doesn't drop from the monster. It comes from the Enraged Tome in exchange for Marks, as covered in The Enraged Tome.
- All three don't work in War of Emperium castles. Outside of them, they work on any map.
How to Read the Table
When you see (at +9), the value in parentheses is what the card grants once the equipment is refined to +9. Common and Sealed Head cards fit in all three slots (Upper, Middle, and Lower); Phreeoni is the only one restricted to the Upper slot. Enraged head cards only fit in the top Upper slot.All Cards
Click a category to see the full list with each card's effect.
Common Cards38 cards · Drop from the MVP itself
| MVP | Compound on | Effect |
|---|---|---|
Queen Bee | Head | Nullifies the gem, ammo, and zeny cost of skills. |
Amon Ra | Footgear | All stats +2. 10% chance to activate Kyrie Eleison level 10 when taking physical damage, with no cast time and no SP cost. |
Atroce | Accessory | ATK +40. Grants Wild Pulse level 2. |
Baphomet | Weapon | Attacks hit all enemies in a 5x5 area around the target. Damage +10% from any source. Damage +20% against any size. |
Beelzebub | Accessory | Counts 40 extra DEX points when calculating cast time. |
Golden Thief Bug | Shield | Immunity to magic damage. SP cost +100%. |
Fallen Bishop | Footgear | Magic damage +10%. Max SP -50%. Magic damage +50% against Angel and Demi-Human. |
Boitata | Armor | Damage +30% against Insect, Brute, Earth and Wind targets, and Large targets. |
Stormy Knight | Weapon | 50% chance to cast Storm Gust level 10 when attacking. 40% chance to freeze the target. |
Detardeurus | Armor | Grants Dragon's Breath level 10. Max HP and SP +15%. Immunity to freezing. |
Maya | Head | 100% chance to reflect spells cast against you. |
Doppelganger | Weapon | ASPD +20%. Damage +10% from any source. |
Dracula | Weapon | 20% chance to convert 5% of physical damage dealt into SP. |
Drake | Weapon | Nullifies the weapon size penalty. Damage +15% from any source. |
Eddga | Footgear | Removes the delay before walking after attacking. |
Egnigem Cenia | Footgear | All stats +2. Max HP and SP +25%. |
Pharaoh | Head | SP cost of skills -40%. |
Moonlight Flower | Footgear | Movement speed +30. Max HP and SP +15%. |
Phreeoni | Helm | Hit +100. |
Turtle General | Weapon | Grants Fatal Blow level 2. Physical damage +20% against any class. Damage +10% from any source. |
Gopinich | Head | 15% chance to put nearby enemies to sleep when attacking. 15% chance to put the target to sleep when attacking. |
Hatii | Armor | 80% chance to freeze the attacker when taking physical damage, melee or ranged. |
Ifrit | Accessory | Grants Earthquake level 2. ATK, CRIT, and Hit +1 for every 10 job levels. |
White Lady | Head | Healing power +30%. |
Lady Tanee | Footgear | Max SP +70%. Max HP -15%. 2% chance of a Red Potion when defeating a monster, with double recovery. |
Memory of Thanatos | Weapon | Completely ignores the target's Defense on physical attacks. |
Orc Hero | Head | VIT +3. Immunity to Stun. Physical damage +10% against Medium size targets. |
Osiris | Footgear | Changes the element of physical attacks to Undead. Damage +30% with the Undead element. Max HP and SP +12%. |
RSX-0806 | Armor | VIT +10 and DEF +10. Indestructible armor. Nullifies knockback. Grants Explosion, which reduces the user to half HP. |
Samurai Specter | Weapon | Ignores the Defense of common monsters on physical attacks. |
Lord of Darkness | Footgear | 80% chance to cast Meteor Storm level 10 when taking physical damage. Max HP and SP +15%. The automatic Meteor Storm does not block the use of other skills. |
Lord of the Dead | Accessory | Grants Death Sentence level 2. 5% chance to inflict five ailments on every melee hit. 0.1% chance of Coma on common monsters. |
Orc Lord | Armor | Returns 100% of melee damage taken. |
Supreme Serpent | Head | INT +10. Max HP +500. Immunity to Sleep, Blind, Curse, Confusion, and Silence. |
Tao Gunka | Armor | Max HP +100%. DEF -10 and MDEF -10. |
Valkyrie Randgris | Accessory | Makes the weapon indestructible. Physical damage +30% against any class. 5% chance to cast Disenchant when attacking. |
Rigel | Weapon | Physical damage +30% against bosses (40% at +9). Ignores 20% of bosses' Defense (30% at +9). |
Vesper | Head | DEX +2. Ignores 30% of bosses' Defense and Magic Defense. Physical and magic damage +20% against bosses. |
Sealed Cards37 cards · Drop in the Cheffenia arena
| MVP | Compound on | Effect |
|---|---|---|
Queen Bee | Head | Nullifies the gem cost of skills. |
Amon Ra | Footgear | All stats +1. Same trigger, Kyrie Eleison level 5. |
Atroce | Accessory | ATK +20. Grants Wild Pulse level 1. |
Baphomet | Weapon | Same effect in a 3x3 area. Damage +20% against any size. |
Beelzebub | Accessory | Counts 20 extra DEX points when calculating cast time. |
Golden Thief Bug | Shield | 50% chance to completely nullify an incoming spell. Magic damage taken -30%. SP cost +100%. |
Fallen Bishop | Footgear | Magic damage +5% (8% at +9). Max SP -50%. Magic damage +25% (33% at +9) against Angel and Demi-Human. |
Boitata | Armor | Same effect at 15% (20% at +9). |
Stormy Knight | Weapon | 25% chance to cast Frost Nova level 5. 15% chance to freeze (20% at +9). |
Detardeurus | Armor | Grants Dragon's Breath level 10. |
Maya | Head | 33% chance to reflect spells cast against you. |
Doppelganger | Weapon | Attack speed +6% (12% at +9). Damage +5% from any source. |
Dracula | Weapon | 10% chance (15% at +9). |
Drake | Weapon | Damage +7% from any source. Negates the size penalty at +9. |
Eddga | Footgear | Same effect. Max HP -25%. |
Egnigem Cenia | Footgear | All stats +1. Max HP and SP +10% (15% at +9). |
Pharaoh | Head | SP cost of skills -20%. |
Moonlight Flower | Footgear | Movement speed +15. Max HP and SP +7%. |
Phreeoni | Helm | Hit +50. |
Turtle General | Weapon | Grants Fatal Blow level 1. Physical damage +10% against any class. Damage +10% from any source. |
Gorynych | Head | Same as the regular card: 15% chance to put nearby enemies to sleep and 15% chance to put the target to sleep. |
Hatii | Armor | 40% chance. |
Ifrit | Accessory | Grants Earthquake level 1. ATK, CRIT and Hit +1 for every 20 job levels. |
White Lady | Head | Healing power +15% (25% at +9). SP cost +10% (no penalty at +9). |
Lady Tanee | Footgear | Max SP +50%. Max HP -60% (-30% at +9). 1% chance of a Red Potion, with +50% recovery (80% at +9). |
Memory of Thanatos | Weapon | Ignores 65% of the target's Defense on physical attacks. |
Orc Hero | Head | VIT +3. 33% resistance to Stun. Physical damage +5% against Medium-sized targets. |
Osiris | Footgear | Same element swap. Damage +15%. Max HP and SP +6%. |
RSX-0806 | Armor | VIT +5 and DEF +5 (10/10 at +9). Indestructible armor. Same Self Destruction, reducing the user to 1% HP. |
Samurai | Weapon | Completely ignores the Defense of Demi-Humans and players. |
Lord of Darkness | Footgear | 40% chance, level 7. Max HP and SP +7%. The automatic Meteor Storm doesn't block the use of other skills. |
Lord of Death | Accessory | Grants Mortal Sentence level 1. 3.5% chance of the same ailments. 0.03% chance of Coma. |
Orc Lord | Armor | Reflects 50%. |
Supreme Serpent | Head | INT +5. Max HP +250. Immunity to Sleep, Blind and Curse. |
Tao Gunka | Armor | Max HP +100%. DEF -25 and MDEF -25. |
Valkyrie Randgris | Accessory | Makes the weapon indestructible. Physical damage +20%. 2.5% chance of Dispell. |
Vesper | Head | DEX +2. Ignores 20%. Physical and magic damage +10% against bosses. |
Enraged Cards41 cards · Drop from the Enraged Tome, through Marks
| Card | Equip Slot | Stats at +12 | Effect at +12 | Mark (300) |
|---|---|---|---|---|
Atroce | Weapon | STR +3, AGI +2 | Each physical attack has a 5% chance to transform you into Atroce for 8 seconds: attack speed +20%, movement speed +30 and physical damage +15%. 20 second cooldown. | Mark of Atroce |
Baphomet | Weapon | STR +3, DEX +2 | The first attack against each target deals +30% damage (+15% with Guillotine Fist). | Mark of Baphomet |
Drake | Weapon | STR +3, VIT +2 | Each monster defeated becomes a Coin (up to 10). Each Coin grants +3% damage. When hit, you lose a Coin. | Mark of Drake |
Stormy Knight | Weapon | INT +3, DEX +2 | Physical attacks have a 20% chance to freeze the target, and frozen targets take +30% damage. The freeze affects bosses for 0.5 second, at most once every 3 seconds. | Mark of Stormy Knight |
Samurai | Weapon | STR +3, LUK +2 | Ignores 20% of the DEF of any target. Critical attacks ignore 30% of the target's shielding. | Mark of Samurai |
Turtle General | Weapon | VIT +3, STR +2 | Damage +30% against targets with less than 30% HP. | Mark of Turtle General |
Detardeurus | Armor | VIT +3, INT +2 | Dragon's Breath deals +20% damage and has a 30% chance to cause Stun, Curse, Silence or Bleeding. On bosses the status lasts 0.5 second, followed by 5 seconds of immunity. | Mark of Detardeurus |
Nightmare Terror | Armor | STR +3, INT +2 | Every 10 seconds, a shield fully nullifies the next attack you take. | Mark of Nightmare Terror |
Orc Lord | Armor | VIT +3, STR +2 | 30% of all damage taken turns into bleeding over 3 seconds. Defeating an enemy during that time cancels the rest. | Mark of Orc Lord |
Osiris | Armor | VIT +3, INT +2 | When you take fatal damage, you transform into Osiris and spend 5 seconds at 1 HP, unable to die. After that, you die. 20 minute cooldown. | Mark of Osiris |
RSX-0806 Reactivated | Armor | VIT +3, DEX +2 | When you drop below 40% HP, you transform into RSX-0806 for 8 seconds: damage taken -50% and immunity to knockback. 90 second cooldown. | Mark of RSX-0806 Reactivated |
Tao Gunka | Armor | VIT +5 | Max HP +25%. When you drop below 40% HP, recover 20% of max HP at once. 45 second cooldown. | Mark of Tao Gunka |
Doppelganger | Shield | AGI +3, STR +2 | Each attack or skill has a 2% chance to summon a copy of you, which chases the target and uses your attack skills for 5 seconds. Cooldown of 15 seconds. | Mark of Doppelganger |
Eddga | Shield | AGI +3, VIT +2 | Tiger LeapLeaps to an enemy up to 7 cells away and stuns it for 1 second, bosses included. SP Cost 25 · Cooldown 15s | Mark of Eddga |
Maya | Shield | INT +3, DEX +2 | ColonySummons 8 ants that surround the target for 12 seconds. While they fight, the target is 30% slower and sometimes switches aggro to one of them, bosses included. In addition, every skill that hits an enemy has a 30% chance to call 4 more ants for 8 seconds, at most once every 20 seconds. SP Cost 50 · Cooldown 40s | Mark of Maya |
Orc Hero | Shield | VIT +3, STR +2 | War DrumsBeats the war drums, granting you and the party around you attack speed +15% and movement speed +25 for 8 seconds. SP Cost 50 · Cooldown 40s | Mark of Orc Hero |
Valkyrie Randgris | Shield | DEX +3, AGI +2 | Call of the ValkyriesSummons 2 Valkyries that fight by your side for 10 seconds: they attack, taunt nearby monsters, and restore 3% of your max HP per second. In addition, every skill that hits an enemy has a 30% chance to call 1 more Valkyrie for 8 seconds, at most once every 20 seconds. SP Cost 60 · Cooldown 60s | Mark of Valkyrie Randgris |
Supreme Serpent | Garment | INT +3, DEX +2 | Serpent's GazeFixes its gaze in a cone in front of you, petrifying enemies hit for 2 seconds. Bosses do not get petrified: they are 30% slower for the same time. SP Cost 40 · Cooldown 30s | Mark of Supreme Serpent |
Dracula | Garment | VIT +3, STR +2 | BloodthirstTransforms you into Dracula for 8 seconds, returning 20% of all physical damage dealt as HP. SP Cost 40 · Cooldown 60s | Mark of Dracula |
Egnigem Cenia | Garment | STR +3, VIT +2 | Knight's ChallengeChallenges every monster within a 7 cell radius, forcing them to attack you, and reduces damage taken by 40% for 5 seconds. SP Cost 30 · Cooldown 30s | Mark of Egnigem Cenia |
Hatii | Garment | INT +3, VIT +2 | Each physical attack reduces the target’s attack speed and movement speed by 2%, stacking up to 10 times. On the 10th stack, the target freezes for 0.5 second, bosses included. | Mark of Hatii |
Golden Thief Bug | Garment | VIT +3, INT +2 | Golden ShellCovers you and the party around you with a golden shell that nullifies all magic damage taken for 10 seconds. SP Cost 60 · Cooldown 90s | Mark of Golden Thief Bug |
Ktullanux | Garment | INT +3, DEX +2 | Ice CocoonTransforms you into Ktullanux and seals your body in a cocoon of ice for 2.5 seconds, becoming immune to all damage and any status, unable to act while it lasts. SP Cost 30 · Cooldown 60s | Mark of Ktullanux |
Amon Ra | Footgear | All stats +1 | Sun's BlessingBlesses you and the party around you: they recover 15% of max HP, receive Kyrie Eleison level 10, and gain DEF +20 for 8 seconds. SP Cost 60 · Cooldown 45s | Mark of Amon Ra |
Gorynych | Footgear | INT +3, VIT +2 | Triple BreathBreathes a mist in a cone in front of you, putting enemies hit to sleep for 3 seconds. SP Cost 35 · Cooldown 25s | Mark of Gorynych |
Lady Tanee | Footgear | DEX +3, AGI +2 | Banana RainScatters banana peels over a 5x5 area for 10 seconds. Anyone who steps on one slides 3 cells and gets stunned for 2 seconds; bosses slide without getting stunned. SP Cost 35 · Cooldown 20s | Mark of Lady Tanee |
Moonlight Flower | Footgear | AGI +3, DEX +2 | BloomTransforms you into the Moonlight Flower for 6 seconds, granting movement speed +50 and immunity to slow. SP Cost 30 · Cooldown 40s | Mark of Moonlight Flower |
Wounded Morroc | Footgear | AGI +3, STR +2 | Unbreakable FuryTransforms you into Wounded Morroc for 8 seconds, removing and blocking Stun, Freeze, Sleep, Stone, knockback, and slow. SP Cost 40 · Cooldown 40s | Mark of Wounded Morroc |
Vesper | Footgear | DEX +3, INT +2 | Core PulseReleases a discharge that removes every buff from enemies in a 5x5 area around you and silences them for 3 seconds, even bosses. SP Cost 40 · Cooldown 40s | Mark of Vesper |
Beelzebub | Accessory | DEX +3, INT +2 | SwarmReleases a 5x5 cloud of flies that blinds and silences enemies for 5 seconds and summons 6 Hunter Flies that attack the target for 10 seconds. Each bite cuts the healing the target receives in half. On top of that, every skill that hits an enemy has a 30% chance to call 3 Flies for 8 seconds, at most once every 20 seconds. SP Cost 50 · Cooldown 40s | Mark of Beelzebub |
Lord of Darkness | Accessory | INT +3, DEX +2 | Every damage spell has a 3% chance to transform you into the Lord of Darkness for 8 seconds: instant cast, and Meteor Storm lands entirely on a single cell. | Mark of the Lord of Darkness |
Ifrit | Accessory | LUK +3, STR +2 | Critical damage +10%. Critical hits apply Burn: 1% of the target's max HP per second, for 5 seconds, never exceeding your own ATK per second. | Mark of Ifrit |
Lord of Death | Accessory | STR +3, INT +2 | Every monster you defeat has a 30% chance to rise as an allied Zombie for 10 seconds, up to 3 Zombies at once. | Mark of the Lord of Death |
Pharaoh | Accessory | INT +3, VIT +2 | When your SP hits zero, you transform into the Pharaoh for 10 seconds and no skill costs SP. During this time, Guillotine Fist can be used non-stop, always dealing full-SP damage (spirit spheres are still consumed). 3-minute cooldown. | Mark of the Pharaoh |
Memory of Thanatos | Accessory | STR +3, DEX +2 | Death MarkMarks an enemy for 4 seconds. When the mark expires, it takes 30% of all the damage it received during that time again, from any source. SP Cost 35 · Cooldown 40s | Mark of the Memory of Thanatos |
White Lady | Head (Upper only) | INT +3, VIT +2 | Healing effectiveness +40%. | Mark of the White Lady |
Fallen Bishop Hibram | Head (Upper only) | INT +3, LUK +2 | Veil of HeresyCurses a 7x7 area for 8 seconds. Enemies inside take +20% magic damage from any source. SP Cost 45 · Cooldown 30s | Mark of Fallen Bishop Hibram |
Time Holder | Head (Upper only) | INT +3, AGI +2 | RewindTakes you back to the position you were at 4 seconds ago, restoring the HP you had at that moment. SP Cost 30 · Cooldown 60s | Mark of the Time Holder |
Kiel-D-01 | Head (Upper only) | DEX +3, INT +2 | Stasis FieldCreates a 5x5 field for 4 seconds. Enemies inside are 50% slower and, when the field fades, are stunned for 1.5 seconds, even bosses. SP Cost 45 · Cooldown 30s | Mark of Kiel-D-01 |
Queen Bee | Head (Upper only) | DEX +3, AGI +2 | Physical attacks have 20% chance to poison the target, including bosses, and poisoned targets take +25% more damage. Physical attacks have 20% chance to turn you into the Queen Bee and summon 3 Drones for 10 seconds, at most once every 20 seconds. | Mark of the Queen Bee |
Phreeoni | Head (Upper only) | DEX +3, LUK +2 | Critical +15. Critical damage +10%. | Mark of Phreeoni
|
Granted Skills
War of Emperium: no skill in this section works on your War Character.
Four MVP cards, in both their common and Sealed versions, stopped granting only stats and now also grant a skill of their own, which shows up in the skill window while the card is equipped. The skills of the Enraged Cards are listed with them, under Enraged Cards.
| Skill | Comes From | Where It's Equipped | What It Does | Timers |
|---|---|---|---|---|
Explosion | RSX-0806 Card | Armor | Detonates the user's life energy, hitting everything within a 4-cell radius. Deals damage equal to 2.5 times max HP to each target, capped at 300,000. Ignores Defense, Flee, element and card reduction. With the common card, it drops the user to half their HP; with the Sealed one, to 1% of it. The damage is the same either way. Pneuma blocks the hit, and the skill doesn't work during War of Emperium. | Cast Time 1.5s · Cooldown 10s |
Wild Pulse | Atroce Card | Accessory | Pushes attack speed to 195, the server's cap, ignoring the limit imposed by the equipment and by AGI. Level 1 lasts 5 seconds; level 2 lasts 10 seconds. | Cooldown 35s |
Fatal Blow | Turtle General Card | Weapon | Blasts everything within a 3-cell radius with fire and knocks back the targets hit. Deals 15 times your ATK to adjacent targets and 10 times to the rest. The damage is the same at both levels; only the cooldown changes. | Cooldown 2s (level 2) or 4s (level 1) |
Mortal Sentence | Lord of Death Card | Accessory | Inflicts Curse, Silence, Poison and Bleeding on everyone around you. Target resistance doesn't lower the chance, and targets can still attack. Level 1: 7-cell radius, 60% chance per status, lasts 8 seconds. Level 2: 9-cell radius, never fails, lasts 12 seconds. | Cast Time 1s · Cooldown 20s |
Enraged Cards
How to Get the Enraged Version
- Defeat the MVP in its Enraged form to earn its Mark. How the Enraged MVPs spawn and who gets the Mark is covered in MVP Hunting.
- At the Enraged Tome, in Prontera, 300 Marks of the same MVP turn into the matching card.
- Three unwanted Marks of the same MVP turn into 1
MVP Token, and a Token turns into any Mark. The details are in The Enraged Tome, right below.
How They Work
- On armor, garment, footgear, shield, accessory and top headgear, the card goes into a slot of its own and doesn't use up the item's slot. The regular card stays in its own place.
- Head cards only fit the top headgear, never the middle or lower slot.
- On a weapon, the card doesn't get a slot of its own: it becomes a Random Option on the weapon, since the weapon's slots are usually already taken by common cards. It also doesn't use up a slot, and works even on a slotless weapon.
- Any item with an Enraged Card can be refined up to +12. The card's effect, both stats and skill, only exists at +12. Below that it stays inert.
- Summons (Maya's ants, Beelzebub's flies, Valkyries, the Lord of Death's Zombies, and the Queen Bee's Drones) use the summoner's own power: each hit is worth a share of your ATK or MATK (whichever is higher), and their HP comes from your max HP. They attack the same target as you, jump to it when they're far away, and always survive the first fatal hit with 1 HP.
- Maya, Beelzebub and Valkyrie Randgris also summon on their own: every skill that hits an enemy has a 30% chance to call a smaller version of the summon for 8 seconds, with its own 20-second cooldown, separate from the skill's own cooldown.
- An accessory with an Enraged Card becomes refinable. Each refine gives it +50 HP and +5 SP, with no DEF.
- Cards that grant a skill add it to the skill window while the item is equipped.
- Against a boss, the cards' status effects last only briefly, and then leave the boss immune for a few seconds.
- Enraged Cards don't work in War of Emperium castles, just like MVP cards.
- The resistance cap (80%) and the SP reduction cap (70%) apply to them too. See Server Rebalances.
The Enraged Tome
The Enraged Tome is in Prontera (51, 98). It has three rituals, and each one opens the game's trade window, listing every MVP:| Ritual | You Give | You Get |
|---|---|---|
| Materialize Card | 300 Marks of the same MVP | That MVP's Enraged Card |
| Convert Marks | 3 matching Marks, of any MVP | 1 MVP Token |
| Create Mark | 1 MVP Token | 1 Mark of the MVP you choose |
MVP Token
MVP Token has no weight and is bound to the account: it can't be traded, sold, dropped, put in the cart, in the guild storage, or sent by mail. Marks, on the other hand, can be traded.- It's only useful at the Tome: 1 Token creates 1 Mark of your choice.
- Besides the conversion, the MVP Ranking hands out Tokens to the top five of each season, in a separate mail:
| Position | MVP Tokens |
|---|---|
| Top 1 | 150 |
| Top 2 | 75 |
| Top 3 | 50 |
| Top 4 | 35 |
| Top 5 | 20
|
Cards That Moved Slots
Five cards now equip in a different slot. Anyone who already had the card socketed in the old equipment keeps the effect working; the change applies to new insertions.| Card | Before | Now |
|---|---|---|
| Osiris | Accessory | Footgear |
| Atroce | Weapon | Accessory |
| Valkyrie Randgris | Weapon | Accessory |
| Lord of Death | Weapon | Accessory |
| Phreeoni | Weapon | Helm |
Details Worth Knowing
- Boitatá and Gorynych had no common card on the server: now they do, with IDs 27126 and 27162.
- Moonlight Flower, Lady Tanee and Osiris don't stack their speed boost with Agility or with an Agility Potion: the higher effect always applies, never the sum.
- Memory of Thanatos ignores Defense, which in pre-renewal cuts damage by a percentage. Against a target with 60 DEF, which would normally absorb 60% of the hit, the common card lets the damage go through in full (2.5 times more), and the Sealed one brings effective Defense down to 21 (about 2 times more).
- Incantation Samurai and Memory of Thanatos lost every penalty they used to have.

Queen Bee
Amon Ra
Atroce
Beelzebub
Golden Thief Bug
Fallen Bishop
Boitata
Stormy Knight
Detardeurus
Maya
Doppelganger
Dracula
Drake
Eddga
Egnigem Cenia
Pharaoh
Moonlight Flower
Phreeoni
Turtle General
Gopinich
Hatii
Ifrit
White Lady
Lady Tanee
Memory of Thanatos
Orc Hero
Osiris
RSX-0806
Samurai Specter
Lord of Darkness
Lord of the Dead
Orc Lord
Supreme Serpent
Tao Gunka
Valkyrie Randgris
Rigel
Vesper
Queen Bee
Amon Ra
Atroce
Beelzebub
Golden Thief Bug
Fallen Bishop
Boitata
Stormy Knight
Detardeurus
Maya
Doppelganger
Dracula
Drake
Eddga
Egnigem Cenia
Pharaoh
Moonlight Flower
Phreeoni
Turtle General
Gorynych
Hatii
Ifrit
White Lady
Lady Tanee
Memory of Thanatos
Orc Hero
Osiris
RSX-0806
Samurai
Lord of Darkness
Lord of Death
Orc Lord
Supreme Serpent
Tao Gunka
Valkyrie Randgris
Vesper
Atroce
Mark of Atroce
Mark of Baphomet
Drake
Mark of Drake
Stormy Knight
Mark of Stormy Knight
Samurai
Mark of Samurai
Turtle General
Mark of Turtle General
Detardeurus
Mark of Detardeurus
Nightmare Terror
Mark of Nightmare Terror
Orc Lord
Mark of Orc Lord
Osiris
Mark of Osiris
RSX-0806 Reactivated
Mark of RSX-0806 Reactivated
Tao Gunka
Mark of Tao Gunka
Doppelganger
Mark of Doppelganger
Eddga
Tiger Leap
Mark of Eddga
Maya
Colony
Mark of Maya
Orc Hero
War Drums
Mark of Orc Hero
Valkyrie Randgris
Call of the Valkyries
Mark of Valkyrie Randgris
Supreme Serpent
Serpent's Gaze
Mark of Supreme Serpent
Dracula
Bloodthirst
Mark of Dracula
Egnigem Cenia
Knight's Challenge
Mark of Egnigem Cenia
Hatii
Mark of Hatii
Golden Thief Bug
Golden Shell
Mark of Golden Thief Bug
Ktullanux
Ice Cocoon
Mark of Ktullanux
Amon Ra
Sun's Blessing
Mark of Amon Ra
Gorynych
Triple Breath
Mark of Gorynych
Lady Tanee
Banana Rain
Mark of Lady Tanee
Moonlight Flower
Bloom
Mark of Moonlight Flower
Wounded Morroc
Unbreakable Fury
Mark of Wounded Morroc
Vesper
Core Pulse
Mark of Vesper
Beelzebub
Swarm
Mark of Beelzebub
Lord of Darkness
Mark of the Lord of Darkness
Ifrit
Mark of Ifrit
Lord of Death
Mark of the Lord of Death
Pharaoh
Mark of the Pharaoh
Memory of Thanatos
Death Mark
Mark of the Memory of Thanatos
White Lady
Mark of the White Lady
Fallen Bishop Hibram
Veil of Heresy
Mark of Fallen Bishop Hibram
Time Holder
Rewind
Mark of the Time Holder
Kiel-D-01
Stasis Field
Mark of Kiel-D-01
Queen Bee
Mark of the Queen Bee
Phreeoni
Mark of Phreeoni
Explosion
Wild Pulse
Fatal Blow
Mortal Sentence