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MVP Cards

MVP Cards

Baphomet Card Sealed Baphomet Card Enraged Baphomet Card
The server's rarest prize

Every MVP holds a card, and it exists in three versions: the common one (iridescent artwork), the Sealed one from the Cheffenia arena (yellow), and the Enraged one from Enraged MVPs (red). This page brings all three together: each card's effect, where to get it, and where they work.

The Three Versions

VersionWhere to Get ItSocket and RefineWhere It Doesn't Work
ComumCommonDrops from the MVP itself, at its natural chance, both in the regular and the Enraged version.The item's normal slot.War of Emperium castles.
SeladaSealedDrops in the Cheffenia arena, for whoever lands the final blow: 1 in 20,000, or 1 in 10,000 between 8 PM and 10 PM.The item's normal slot. Some improve when the item is refined to +9.War of Emperium castles.
EnfurecidaEnragedFrom the Enraged Tome, in Prontera, for 300 Marks of the same Enraged MVP.Its own socket, doesn't use up the slot. On weapons, it becomes a Random Option. Refines up to +12, and the effect only exists at +12.War of Emperium castles.

How to Get Them

  • The common card drops from the MVP on its map. The Enraged MVP can still drop the common card, at the same chance.
  • The Sealed one drops straight into the inventory of whoever lands the final blow on the MVP in the Cheffenia arena, at 1 in 20,000. Between 8 PM and 10 PM the chance doubles, to 1 in 10,000. The server announces on the map who got it. With a full inventory the card isn't delivered: it's worth checking your Weight before finishing off the MVP.
  • The Enraged Card doesn't drop from the monster. It comes from the Enraged Tome in exchange for Marks, as covered in The Enraged Tome.
  • All three don't work in War of Emperium castles. Outside of them, they work on any map.

How to Read the Table

When you see (at +9), the value in parentheses is what the card grants once the equipment is refined to +9. Common and Sealed Head cards fit in all three slots (Upper, Middle, and Lower); Phreeoni is the only one restricted to the Upper slot. Enraged head cards only fit in the top Upper slot.

All Cards

Click a category to see the full list with each card's effect.
Common Cards38 cards · Drop from the MVP itself
MVPCompound onEffect
Abelha-RainhaQueen Bee
HeadNullifies the gem, ammo, and zeny cost of skills.
Amon RaAmon Ra
FootgearAll stats +2. 10% chance to activate Kyrie Eleison level 10 when taking physical damage, with no cast time and no SP cost.
AtroceAtroce
AccessoryATK +40. Grants Wild Pulse level 2.
BaphometBaphomet
WeaponAttacks hit all enemies in a 5x5 area around the target. Damage +10% from any source. Damage +20% against any size.
BelzebuBeelzebub
AccessoryCounts 40 extra DEX points when calculating cast time.
Golden Thief BugGolden Thief Bug
ShieldImmunity to magic damage. SP cost +100%.
Bispo DecadenteFallen Bishop
FootgearMagic damage +10%. Max SP -50%. Magic damage +50% against Angel and Demi-Human.
BoitataBoitata
ArmorDamage +30% against Insect, Brute, Earth and Wind targets, and Large targets.
Stormy KnightStormy Knight
Weapon50% chance to cast Storm Gust level 10 when attacking. 40% chance to freeze the target.
DetardeurusDetardeurus
ArmorGrants Dragon's Breath level 10. Max HP and SP +15%. Immunity to freezing.
MayaMaya
Head100% chance to reflect spells cast against you.
DoppelgangerDoppelganger
WeaponASPD +20%. Damage +10% from any source.
DraculaDracula
Weapon20% chance to convert 5% of physical damage dealt into SP.
DrakeDrake
WeaponNullifies the weapon size penalty. Damage +15% from any source.
EddgaEddga
FootgearRemoves the delay before walking after attacking.
Espadachim EgnigemEgnigem Cenia
FootgearAll stats +2. Max HP and SP +25%.
PharaohPharaoh
HeadSP cost of skills -40%.
Moonlight FlowerMoonlight Flower
FootgearMovement speed +30. Max HP and SP +15%.
FreeoniPhreeoni
HelmHit +100.
General TartarugaTurtle General
WeaponGrants Fatal Blow level 2. Physical damage +20% against any class. Damage +10% from any source.
GorynychGopinich
Head15% chance to put nearby enemies to sleep when attacking. 15% chance to put the target to sleep when attacking.
HatiiHatii
Armor80% chance to freeze the attacker when taking physical damage, melee or ranged.
IfritIfrit
AccessoryGrants Earthquake level 2. ATK, CRIT, and Hit +1 for every 10 job levels.
Lady BrancaWhite Lady
HeadHealing power +30%.
Lady TaneeLady Tanee
FootgearMax SP +70%. Max HP -15%. 2% chance of a Red Potion when defeating a monster, with double recovery.
Memory of ThanatosMemory of Thanatos
WeaponCompletely ignores the target's Defense on physical attacks.
Orc HeroOrc Hero
HeadVIT +3. Immunity to Stun. Physical damage +10% against Medium size targets.
OsirisOsiris
FootgearChanges the element of physical attacks to Undead. Damage +30% with the Undead element. Max HP and SP +12%.
RSX-0806RSX-0806
ArmorVIT +10 and DEF +10. Indestructible armor. Nullifies knockback. Grants Explosion, which reduces the user to half HP.
Samurai EncarnadoSamurai Specter
WeaponIgnores the Defense of common monsters on physical attacks.
Dark LordLord of Darkness
Footgear80% chance to cast Meteor Storm level 10 when taking physical damage. Max HP and SP +15%. The automatic Meteor Storm does not block the use of other skills.
Lord of the DeadLord of the Dead
AccessoryGrants Death Sentence level 2. 5% chance to inflict five ailments on every melee hit. 0.1% chance of Coma on common monsters.
Orc LordOrc Lord
ArmorReturns 100% of melee damage taken.
Serpente SupremaSupreme Serpent
HeadINT +10. Max HP +500. Immunity to Sleep, Blind, Curse, Confusion, and Silence.
Tao GunkaTao Gunka
ArmorMax HP +100%. DEF -10 and MDEF -10.
Valkyrie RandgrisValkyrie Randgris
AccessoryMakes the weapon indestructible. Physical damage +30% against any class. 5% chance to cast Disenchant when attacking.
RigelRigel
WeaponPhysical damage +30% against bosses (40% at +9). Ignores 20% of bosses' Defense (30% at +9).
VesperVesper
HeadDEX +2. Ignores 30% of bosses' Defense and Magic Defense. Physical and magic damage +20% against bosses.
Sealed Cards37 cards · Drop in the Cheffenia arena
MVPCompound onEffect
Abelha-RainhaQueen Bee
HeadNullifies the gem cost of skills.
Amon RaAmon Ra
FootgearAll stats +1. Same trigger, Kyrie Eleison level 5.
AtroceAtroce
AccessoryATK +20. Grants Wild Pulse level 1.
BaphometBaphomet
WeaponSame effect in a 3x3 area. Damage +20% against any size.
BelzebuBeelzebub
AccessoryCounts 20 extra DEX points when calculating cast time.
Golden Thief BugGolden Thief Bug
Shield50% chance to completely nullify an incoming spell. Magic damage taken -30%. SP cost +100%.
Bispo DecadenteFallen Bishop
FootgearMagic damage +5% (8% at +9). Max SP -50%. Magic damage +25% (33% at +9) against Angel and Demi-Human.
BoitataBoitata
ArmorSame effect at 15% (20% at +9).
Stormy KnightStormy Knight
Weapon25% chance to cast Frost Nova level 5. 15% chance to freeze (20% at +9).
DetardeurusDetardeurus
ArmorGrants Dragon's Breath level 10.
MayaMaya
Head33% chance to reflect spells cast against you.
DoppelgangerDoppelganger
WeaponAttack speed +6% (12% at +9). Damage +5% from any source.
DraculaDracula
Weapon10% chance (15% at +9).
DrakeDrake
WeaponDamage +7% from any source. Negates the size penalty at +9.
EddgaEddga
FootgearSame effect. Max HP -25%.
Espadachim EgnigemEgnigem Cenia
FootgearAll stats +1. Max HP and SP +10% (15% at +9).
PharaohPharaoh
HeadSP cost of skills -20%.
Moonlight FlowerMoonlight Flower
FootgearMovement speed +15. Max HP and SP +7%.
FreeoniPhreeoni
HelmHit +50.
General TartarugaTurtle General
WeaponGrants Fatal Blow level 1. Physical damage +10% against any class. Damage +10% from any source.
GorynychGorynych
HeadSame as the regular card: 15% chance to put nearby enemies to sleep and 15% chance to put the target to sleep.
HatiiHatii
Armor40% chance.
IfritIfrit
AccessoryGrants Earthquake level 1. ATK, CRIT and Hit +1 for every 20 job levels.
Lady BrancaWhite Lady
HeadHealing power +15% (25% at +9). SP cost +10% (no penalty at +9).
Lady TaneeLady Tanee
FootgearMax SP +50%. Max HP -60% (-30% at +9). 1% chance of a Red Potion, with +50% recovery (80% at +9).
Memory of ThanatosMemory of Thanatos
WeaponIgnores 65% of the target's Defense on physical attacks.
Orc HeroOrc Hero
HeadVIT +3. 33% resistance to Stun. Physical damage +5% against Medium-sized targets.
OsirisOsiris
FootgearSame element swap. Damage +15%. Max HP and SP +6%.
RSX-0806RSX-0806
ArmorVIT +5 and DEF +5 (10/10 at +9). Indestructible armor. Same Self Destruction, reducing the user to 1% HP.
Samurai EncarnadoSamurai
WeaponCompletely ignores the Defense of Demi-Humans and players.
Dark LordLord of Darkness
Footgear40% chance, level 7. Max HP and SP +7%. The automatic Meteor Storm doesn't block the use of other skills.
Lord of the DeadLord of Death
AccessoryGrants Mortal Sentence level 1. 3.5% chance of the same ailments. 0.03% chance of Coma.
Orc LordOrc Lord
ArmorReflects 50%.
Serpente SupremaSupreme Serpent
HeadINT +5. Max HP +250. Immunity to Sleep, Blind and Curse.
Tao GunkaTao Gunka
ArmorMax HP +100%. DEF -25 and MDEF -25.
Valkyrie RandgrisValkyrie Randgris
AccessoryMakes the weapon indestructible. Physical damage +20%. 2.5% chance of Dispell.
VesperVesper
HeadDEX +2. Ignores 20%. Physical and magic damage +10% against bosses.
Enraged Cards41 cards · Drop from the Enraged Tome, through Marks
CardEquip SlotStats at +12Effect at +12Mark (300)
Enraged Atroce CardAtroce
WeaponSTR +3, AGI +2Each physical attack has a 5% chance to transform you into Atroce for 8 seconds: attack speed +20%, movement speed +30 and physical damage +15%. 20 second cooldown.Atroce MarkMark of Atroce
Enraged Baphomet CardBaphomet
WeaponSTR +3, DEX +2The first attack against each target deals +30% damage (+15% with Guillotine Fist).Baphomet MarkMark of Baphomet
Enraged Drake CardDrake
WeaponSTR +3, VIT +2Each monster defeated becomes a Coin (up to 10). Each Coin grants +3% damage. When hit, you lose a Coin.Drake MarkMark of Drake
Enraged Stormy Knight CardStormy Knight
WeaponINT +3, DEX +2Physical attacks have a 20% chance to freeze the target, and frozen targets take +30% damage. The freeze affects bosses for 0.5 second, at most once every 3 seconds.Stormy Knight MarkMark of Stormy Knight
Enraged Samurai Specter CardSamurai
WeaponSTR +3, LUK +2Ignores 20% of the DEF of any target. Critical attacks ignore 30% of the target's shielding.Samurai Specter MarkMark of Samurai
Enraged Turtle General CardTurtle General
WeaponVIT +3, STR +2Damage +30% against targets with less than 30% HP.Turtle General MarkMark of Turtle General
Enraged Detardeurus CardDetardeurus
ArmorVIT +3, INT +2Dragon's Breath deals +20% damage and has a 30% chance to cause Stun, Curse, Silence or Bleeding. On bosses the status lasts 0.5 second, followed by 5 seconds of immunity.Detardeurus MarkMark of Detardeurus
Enraged Nightmare Terror CardNightmare Terror
ArmorSTR +3, INT +2Every 10 seconds, a shield fully nullifies the next attack you take.Nightmare Terror MarkMark of Nightmare Terror
Enraged Orc Lord CardOrc Lord
ArmorVIT +3, STR +230% of all damage taken turns into bleeding over 3 seconds. Defeating an enemy during that time cancels the rest.Orc Lord MarkMark of Orc Lord
Enraged Osiris CardOsiris
ArmorVIT +3, INT +2When you take fatal damage, you transform into Osiris and spend 5 seconds at 1 HP, unable to die. After that, you die. 20 minute cooldown.Osiris MarkMark of Osiris
Enraged Reactivated RSX-0806 CardRSX-0806 Reactivated
ArmorVIT +3, DEX +2When you drop below 40% HP, you transform into RSX-0806 for 8 seconds: damage taken -50% and immunity to knockback. 90 second cooldown.Reactivated RSX-0806 MarkMark of RSX-0806 Reactivated
Enraged Tao Gunka CardTao Gunka
ArmorVIT +5Max HP +25%. When you drop below 40% HP, recover 20% of max HP at once. 45 second cooldown.Tao Gunka MarkMark of Tao Gunka
Enraged Doppelganger CardDoppelganger
ShieldAGI +3, STR +2Each attack or skill has a 2% chance to summon a copy of you, which chases the target and uses your attack skills for 5 seconds. Cooldown of 15 seconds.Doppelganger MarkMark of Doppelganger
Enraged Eddga CardEddga
ShieldAGI +3, VIT +2Tiger's LeapTiger Leap
Leaps to an enemy up to 7 cells away and stuns it for 1 second, bosses included.
SP Cost 25 · Cooldown 15s
Eddga MarkMark of Eddga
Enraged Maya CardMaya
ShieldINT +3, DEX +2ColonyColony
Summons 8 ants that surround the target for 12 seconds. While they fight, the target is 30% slower and sometimes switches aggro to one of them, bosses included. In addition, every skill that hits an enemy has a 30% chance to call 4 more ants for 8 seconds, at most once every 20 seconds.
SP Cost 50 · Cooldown 40s
Maya MarkMark of Maya
Enraged Orc Hero CardOrc Hero
ShieldVIT +3, STR +2War DrumsWar Drums
Beats the war drums, granting you and the party around you attack speed +15% and movement speed +25 for 8 seconds.
SP Cost 50 · Cooldown 40s
Orc Hero MarkMark of Orc Hero
Enraged Valkyrie Randgris CardValkyrie Randgris
ShieldDEX +3, AGI +2Call of the ValkyriesCall of the Valkyries
Summons 2 Valkyries that fight by your side for 10 seconds: they attack, taunt nearby monsters, and restore 3% of your max HP per second. In addition, every skill that hits an enemy has a 30% chance to call 1 more Valkyrie for 8 seconds, at most once every 20 seconds.
SP Cost 60 · Cooldown 60s
Valkyrie Randgris MarkMark of Valkyrie Randgris
Enraged Dark Snake Lord CardSupreme Serpent
GarmentINT +3, DEX +2Serpent's GazeSerpent's Gaze
Fixes its gaze in a cone in front of you, petrifying enemies hit for 2 seconds. Bosses do not get petrified: they are 30% slower for the same time.
SP Cost 40 · Cooldown 30s
Dark Snake Lord MarkMark of Supreme Serpent
Enraged Dracula CardDracula
GarmentVIT +3, STR +2Blood ThirstBloodthirst
Transforms you into Dracula for 8 seconds, returning 20% of all physical damage dealt as HP.
SP Cost 40 · Cooldown 60s
Dracula MarkMark of Dracula
Enraged Egnigem Cenia CardEgnigem Cenia
GarmentSTR +3, VIT +2Knight's ChallengeKnight's Challenge
Challenges every monster within a 7 cell radius, forcing them to attack you, and reduces damage taken by 40% for 5 seconds.
SP Cost 30 · Cooldown 30s
Egnigem Cenia MarkMark of Egnigem Cenia
Enraged Hatii CardHatii
GarmentINT +3, VIT +2Each physical attack reduces the target’s attack speed and movement speed by 2%, stacking up to 10 times. On the 10th stack, the target freezes for 0.5 second, bosses included.Hatii MarkMark of Hatii
Enraged Golden Thief Bug CardGolden Thief Bug
GarmentVIT +3, INT +2Golden CarapaceGolden Shell
Covers you and the party around you with a golden shell that nullifies all magic damage taken for 10 seconds.
SP Cost 60 · Cooldown 90s
Golden Thief Bug MarkMark of Golden Thief Bug
Enraged Ktullanux CardKtullanux
GarmentINT +3, DEX +2Ice CocoonIce Cocoon
Transforms you into Ktullanux and seals your body in a cocoon of ice for 2.5 seconds, becoming immune to all damage and any status, unable to act while it lasts.
SP Cost 30 · Cooldown 60s
Ktullanux MarkMark of Ktullanux
Enraged Amon Ra CardAmon Ra
FootgearAll stats +1Blessing of the SunSun's Blessing
Blesses you and the party around you: they recover 15% of max HP, receive Kyrie Eleison level 10, and gain DEF +20 for 8 seconds.
SP Cost 60 · Cooldown 45s
Amon Ra MarkMark of Amon Ra
Enraged Gorynych CardGorynych
FootgearINT +3, VIT +2Sopro TriploTriple Breath
Breathes a mist in a cone in front of you, putting enemies hit to sleep for 3 seconds.
SP Cost 35 · Cooldown 25s
Gorynych MarkMark of Gorynych
Enraged Lady Tanee CardLady Tanee
FootgearDEX +3, AGI +2Banana RainBanana Rain
Scatters banana peels over a 5x5 area for 10 seconds. Anyone who steps on one slides 3 cells and gets stunned for 2 seconds; bosses slide without getting stunned.
SP Cost 35 · Cooldown 20s
Lady Tanee MarkMark of Lady Tanee
Enraged Moonlight Flower CardMoonlight Flower
FootgearAGI +3, DEX +2DesabrocharBloom
Transforms you into the Moonlight Flower for 6 seconds, granting movement speed +50 and immunity to slow.
SP Cost 30 · Cooldown 40s
Moonlight Flower MarkMark of Moonlight Flower
Enraged Wounded Morocc CardWounded Morroc
FootgearAGI +3, STR +2Unbreakable FuryUnbreakable Fury
Transforms you into Wounded Morroc for 8 seconds, removing and blocking Stun, Freeze, Sleep, Stone, knockback, and slow.
SP Cost 40 · Cooldown 40s
Wounded Morocc MarkMark of Wounded Morroc
Enraged Vesper CardVesper
FootgearDEX +3, INT +2Core PulseCore Pulse
Releases a discharge that removes every buff from enemies in a 5x5 area around you and silences them for 3 seconds, even bosses.
SP Cost 40 · Cooldown 40s
Vesper MarkMark of Vesper
Enraged Beelzebub CardBeelzebub
AccessoryDEX +3, INT +2EnxameSwarm
Releases a 5x5 cloud of flies that blinds and silences enemies for 5 seconds and summons 6 Hunter Flies that attack the target for 10 seconds. Each bite cuts the healing the target receives in half. On top of that, every skill that hits an enemy has a 30% chance to call 3 Flies for 8 seconds, at most once every 20 seconds.
SP Cost 50 · Cooldown 40s
Beelzebub MarkMark of Beelzebub
Enraged Dark Lord CardLord of Darkness
AccessoryINT +3, DEX +2Every damage spell has a 3% chance to transform you into the Lord of Darkness for 8 seconds: instant cast, and Meteor Storm lands entirely on a single cell.Dark Lord MarkMark of the Lord of Darkness
Enraged Ifrit CardIfrit
AccessoryLUK +3, STR +2Critical damage +10%. Critical hits apply Burn: 1% of the target's max HP per second, for 5 seconds, never exceeding your own ATK per second.Ifrit MarkMark of Ifrit
Enraged Lord of Death CardLord of Death
AccessorySTR +3, INT +2Every monster you defeat has a 30% chance to rise as an allied Zombie for 10 seconds, up to 3 Zombies at once.Lord of Death MarkMark of the Lord of Death
Enraged Pharaoh CardPharaoh
AccessoryINT +3, VIT +2When your SP hits zero, you transform into the Pharaoh for 10 seconds and no skill costs SP. During this time, Guillotine Fist can be used non-stop, always dealing full-SP damage (spirit spheres are still consumed). 3-minute cooldown.Pharaoh MarkMark of the Pharaoh
Enraged Memory of Thanatos CardMemory of Thanatos
AccessorySTR +3, DEX +2Mark of DeathDeath Mark
Marks an enemy for 4 seconds. When the mark expires, it takes 30% of all the damage it received during that time again, from any source.
SP Cost 35 · Cooldown 40s
Memory of Thanatos MarkMark of the Memory of Thanatos
Enraged White Lady CardWhite Lady
Head (Upper only)INT +3, VIT +2Healing effectiveness +40%.White Lady MarkMark of the White Lady
Enraged Fallen Bishop CardFallen Bishop Hibram
Head (Upper only)INT +3, LUK +2Veil of HeresyVeil of Heresy
Curses a 7x7 area for 8 seconds. Enemies inside take +20% magic damage from any source.
SP Cost 45 · Cooldown 30s
Fallen Bishop MarkMark of Fallen Bishop Hibram
Enraged Time Keeper CardTime Holder
Head (Upper only)INT +3, AGI +2RetrocessoRewind
Takes you back to the position you were at 4 seconds ago, restoring the HP you had at that moment.
SP Cost 30 · Cooldown 60s
Time Keeper MarkMark of the Time Holder
Enraged Kiel-D-01 CardKiel-D-01
Head (Upper only)DEX +3, INT +2Stasis FieldStasis Field
Creates a 5x5 field for 4 seconds. Enemies inside are 50% slower and, when the field fades, are stunned for 1.5 seconds, even bosses.
SP Cost 45 · Cooldown 30s
Kiel-D-01 MarkMark of Kiel-D-01
Enraged Queen Bee CardQueen Bee
Head (Upper only)DEX +3, AGI +2Physical attacks have 20% chance to poison the target, including bosses, and poisoned targets take +25% more damage. Physical attacks have 20% chance to turn you into the Queen Bee and summon 3 Drones for 10 seconds, at most once every 20 seconds.Queen Bee MarkMark of the Queen Bee
Enraged Phreeoni CardPhreeoni
Head (Upper only)DEX +3, LUK +2Critical +15. Critical damage +10%.Phreeoni MarkMark of Phreeoni

Granted Skills

War of Emperium: no skill in this section works on your War Character.
Four MVP cards, in both their common and Sealed versions, stopped granting only stats and now also grant a skill of their own, which shows up in the skill window while the card is equipped. The skills of the Enraged Cards are listed with them, under Enraged Cards.
SkillComes FromWhere It's EquippedWhat It DoesTimers
ExplosionExplosionRSX-0806 CardArmorDetonates the user's life energy, hitting everything within a 4-cell radius. Deals damage equal to 2.5 times max HP to each target, capped at 300,000. Ignores Defense, Flee, element and card reduction.
With the common card, it drops the user to half their HP; with the Sealed one, to 1% of it. The damage is the same either way. Pneuma blocks the hit, and the skill doesn't work during War of Emperium.
Cast Time 1.5s · Cooldown 10s
Pulso SelvagemWild PulseAtroce CardAccessoryPushes attack speed to 195, the server's cap, ignoring the limit imposed by the equipment and by AGI.
Level 1 lasts 5 seconds; level 2 lasts 10 seconds.
Cooldown 35s
Golpe FatalFatal BlowTurtle General CardWeaponBlasts everything within a 3-cell radius with fire and knocks back the targets hit. Deals 15 times your ATK to adjacent targets and 10 times to the rest.
The damage is the same at both levels; only the cooldown changes.
Cooldown 2s (level 2) or 4s (level 1)
Death SentenceMortal SentenceLord of Death CardAccessoryInflicts Curse, Silence, Poison and Bleeding on everyone around you. Target resistance doesn't lower the chance, and targets can still attack.
Level 1: 7-cell radius, 60% chance per status, lasts 8 seconds. Level 2: 9-cell radius, never fails, lasts 12 seconds.
Cast Time 1s · Cooldown 20s

Enraged Cards

How to Get the Enraged Version

  • Defeat the MVP in its Enraged form to earn its Mark. How the Enraged MVPs spawn and who gets the Mark is covered in MVP Hunting.
  • At the Enraged Tome, in Prontera, 300 Marks of the same MVP turn into the matching card.
  • Three unwanted Marks of the same MVP turn into 1 51041.png MVP Token, and a Token turns into any Mark. The details are in The Enraged Tome, right below.

How They Work

  • On armor, garment, footgear, shield, accessory and top headgear, the card goes into a slot of its own and doesn't use up the item's slot. The regular card stays in its own place.
  • Head cards only fit the top headgear, never the middle or lower slot.
  • On a weapon, the card doesn't get a slot of its own: it becomes a Random Option on the weapon, since the weapon's slots are usually already taken by common cards. It also doesn't use up a slot, and works even on a slotless weapon.
  • Any item with an Enraged Card can be refined up to +12. The card's effect, both stats and skill, only exists at +12. Below that it stays inert.
  • Summons (Maya's ants, Beelzebub's flies, Valkyries, the Lord of Death's Zombies, and the Queen Bee's Drones) use the summoner's own power: each hit is worth a share of your ATK or MATK (whichever is higher), and their HP comes from your max HP. They attack the same target as you, jump to it when they're far away, and always survive the first fatal hit with 1 HP.
  • Maya, Beelzebub and Valkyrie Randgris also summon on their own: every skill that hits an enemy has a 30% chance to call a smaller version of the summon for 8 seconds, with its own 20-second cooldown, separate from the skill's own cooldown.
  • An accessory with an Enraged Card becomes refinable. Each refine gives it +50 HP and +5 SP, with no DEF.
  • Cards that grant a skill add it to the skill window while the item is equipped.
  • Against a boss, the cards' status effects last only briefly, and then leave the boss immune for a few seconds.
  • Enraged Cards don't work in War of Emperium castles, just like MVP cards.
  • The resistance cap (80%) and the SP reduction cap (70%) apply to them too. See Server Rebalances.

The Enraged Tome

The Enraged Tome is in Prontera (51, 98). It has three rituals, and each one opens the game's trade window, listing every MVP:
RitualYou GiveYou Get
Materialize Card300 Marks of the same MVPThat MVP's Enraged Card
Convert Marks3 matching Marks, of any MVPToken MVP1 MVP Token
Create MarkToken MVP1 MVP Token1 Mark of the MVP you choose
In practice, the Token is the bridge between MVPs: 3 Marks of one MVP turn into 1 Mark of another. It's useful for cashing in the Mark of an MVP whose card you don't want, to complete the Mark of one that's harder to hunt.

MVP Token

  • Token MVPMVP Token has no weight and is bound to the account: it can't be traded, sold, dropped, put in the cart, in the guild storage, or sent by mail. Marks, on the other hand, can be traded.
  • It's only useful at the Tome: 1 Token creates 1 Mark of your choice.
  • Besides the conversion, the MVP Ranking hands out Tokens to the top five of each season, in a separate mail:
PositionMVP Tokens
Top 1Token MVP150
Top 2Token MVP75
Top 3Token MVP50
Top 4Token MVP35
Top 5Token MVP20

Cards That Moved Slots

Five cards now equip in a different slot. Anyone who already had the card socketed in the old equipment keeps the effect working; the change applies to new insertions.
CardBeforeNow
OsirisAccessoryFootgear
AtroceWeaponAccessory
Valkyrie RandgrisWeaponAccessory
Lord of DeathWeaponAccessory
PhreeoniWeaponHelm

Details Worth Knowing

  • Boitatá and Gorynych had no common card on the server: now they do, with IDs 27126 and 27162.
  • Moonlight Flower, Lady Tanee and Osiris don't stack their speed boost with Agility or with an Agility Potion: the higher effect always applies, never the sum.
  • Memory of Thanatos ignores Defense, which in pre-renewal cuts damage by a percentage. Against a target with 60 DEF, which would normally absorb 60% of the hit, the common card lets the damage go through in full (2.5 times more), and the Sealed one brings effective Defense down to 21 (about 2 times more).
  • Incantation Samurai and Memory of Thanatos lost every penalty they used to have.