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Perpetual and Unstable Cash Hats

What are they?

Special hats that unlock each class's maximum potential. The Unstable versions come out of the Cash Shop already refined to +7, and once they run out, they become material to forge the Perpetual versions: no expiration, and tradable. Both share the same stats, effects, weight, and restrictions. Hover over and click a hat to see the details.

Celestial Angel Wings Sniper's Apple Freya's Diadem Abyssal Bone Helm Omnipotent Horns Formal Kepi Arcane High Wizard's Hood Empress Bee Tiara Wanderer's Chinese Hat Crown of Ascension Angel Halos Vorgaroth Wings Illusionist's Top Hat Kitten Disguise Oracle's Scarf Melodic Hat Radioactive Lif Mind Usurper's Crown
Out of circulation: the Sovereign Leader's Crown [1] and the Sleepy Kitten [1] no longer appear in the Cash Shop, in the Welcome Box, or from the Traveling Blacksmith. Anyone who has the Unstable version or the Box can trade it for the Perpetual one with Assistant Alice, at the Eden Group, for free and as many times as needed.
Unstable
How to obtain
  • Unstable Hats are acquired directly from the Cash Shop and cannot be traded.
  • These items come with +7 refinement at the moment of purchase, activating every effect that depends on that refine.
  • During the purchase, the player can choose a card to equip on the hat from the following options:
3.gif Willow Card 3.gif Myst Case Card 3.gif Cramp Card 3.gif Deviruchi Card 3.gif Elder Willow Card 3.gif Marduk Card 3.gif Nightmare Card 3.gif Stalactic Golem Card
  • Unstable Hats have a 30 day charge and, once they run out, become unequippable, serving as part of the quest to obtain their Perpetual versions.
  • Once fully discharged, the Unstable Hat becomes freely tradable and transferable between players, even if you never complete the quest to forge the Perpetual version. Only selling it to an NPC remains blocked.
Perpetual
How to obtain
  • To obtain a Perpetual Hat, the player must complete the specific quest for the hat they have with the Traveling Blacksmith NPC.
  • To complete the quest you'll need the Unstable version of the item, along with the other items listed in the table below.
  • Perpetual Hats are delivered unrefined and without cards.
  • Perpetual Hats have no expiration and can be traded freely.
SpriteNameAttributesEffect from refine +7TypeDefenseWeightJobsSlotMaterials for Perpetual Hat quest
20000.pngCelestial Angel Wings [1]All stats +2
MDEF+5
Reduces skill cast time by 15%
If the item is refined to +7 or higher:
Grants the Super Novice Spirit to that class. The Spirit remains active when switching to another Unstable or Perpetual hat, and with it the Super Novice can use any hat and the skills it grants.
Adds +2000 HP, +400 SP, and a small chance to cast Assumptio level 1 when hit by melee physical attacks.**
Movement speed +10*
From refine +7 onward:
Reduces the delay between skill casts by 4% per refine.
*This effect does not stack with other movement speed increase effects.
**Comes from the Super Novice Spirit, not the hat: it stays active while the Spirit is active, even when wearing another hat.
Headgear (Upper)210All Jobs1
20001.pngElite Sniper's Apple [1]DEX +3, AGI +2
Ranged Damage +7%
If the item is refined to +7 or higher:
Increases the damage of the skills/ht_blitzbeat.png Blitz Beat skill by 50%
The Double Strafe(Double strafing) skill now has a chance to trigger Blitz Beat when used, based on the user's base LUK.
From refine +7 onward:
Increases Ranged Damage by 3% per refine.
Headgear (Upper)020Archer classes1
20002.pngFreya's Diadem [1]INT +4
MATK +7%
If the item is refined to +7 or higher:
Enables the use of the newtj.png Jupitel Thunderstorm skill.
Increases the damage of the newtj.png Jupitel Thunderstorm skill by 30%.
Reduces the cast time of the skills/wz_frostnova.png Frost Nova skill by 100%.
From refine +7 onward:
Skills ignore 3% of the target's MDEF per refine.
Jupitel Thunderstorm: Retains the characteristics of the skills/wz_jupitel.png Jupitel Thunder skill, including level. This skill deals damage in a small area around the target.
Headgear (Upper)320Mage, Wizard classes1
20003.pngAbyssal Bone Helm [1]VIT +4
Max HP +10%
Reduces damage taken from Neutral property attacks by 5%
If the item is refined to +7 or higher:
Enables the use of the Crux Sanctum skill.
Increases the damage of the skills/cr_holycross.png Holy Cross skill by 35%.
From refine +7 onward:
Reduces damage taken from Neutral property attacks by 3% per refine.
Crux Sanctum: Retains the characteristics of the skills/cr_grandcross.png Grand Cross skill, including level. Cast time reduced by 50%. Does not damage the user.
Headgear (Upper)780Swordman, Crusader classes1
20004.pngMajestic Omnipotent Horns [1]STR +4
ATK +15
If the item is refined to +7 or higher:
Increases the damage of the skills/kn_bowlingbash.png Bowling Bash, skills/kn_brandishspear.png Brandish Spear, skills/kn_pierce.png Pierce and skills/kn_spearboomerang.png Spear Boomerang skills by 35%
From refine +7 onward:
Increases ATK by 5 per refine.
Headgear (Upper)570Swordman, Knight classes1
20005.pngFormal Cap [1]DEX +3, AGI +2
ASPD +5%
If the item is refined to +7 or higher:
Gains one Spirit Sphere when using skills/mo_callspirits.png Summon Spirit Sphere, skills/mo_tripleattack.png Raging Trifecta Blow, skills/mo_chaincombo.png Raging Quadruple Blow, skills/mo_combofinish.png Last Dragon or skills/mo_explosionspirits.png Inner Fury.
The skills/mo_tripleattack.png Raging Trifecta Blow, skills/mo_chaincombo.png Raging Quadruple Blow and skills/mo_combofinish.png Last Dragon skills now deal damage in a small area around the target.
Increases the damage of skills/mo_tripleattack.png Raging Trifecta Blow, skills/mo_chaincombo.png Raging Quadruple Blow and skills/mo_combofinish.png Last Dragon by 40%.
Allows closing the Final Combo sequence with skills/mo_extremityfist.png Guillotine Fist: the Asura returns 50% of max SP, grants Inner Fury, and deals 70% less damage. An Asura queued mid sequence comes out on its own as soon as it ends.
From refine +7 onward:
ASPD +5% per refine.
Headgear (Upper)210Acolyte, Monk classes1
20006.pngArcane Archmage's Hood [1]INT +3, AGI +2, DEX +2
MATK +7%
Reduces the delay between skill casts by 7%
If the item is refined to +7 or higher:
No longer needs gemstones to cast skills.
Enables the use of the Suffragium Solene* skill at level 3.
Reduces the cast time of the skills/mg_safetywall.png Safety wall skill by 75%.
From refine +7 onward:
Reduces the delay between skill casts by 5% per refine.
*Retains the characteristics of the Suffragium skill. Can only be used on oneself, and reduces the cast time of the next 5 skills cast. The counter decreases with each skill, including instant cast ones. After-cast delay reduced by 75%.
Headgear (Upper)230Mage, Acolyte classes, Soul Linker1
20007.pngEmpress Bee Tiara [1]INT +3, STR +1
Max SP +150
Indestructible.
If the item is refined to +7 or higher:
Increases the damage of the skills/mo_fingeroffensive.png Throw Spirit Sphere skill by 25%, and it now deals damage in a small area around the target.
When using the skills/mo_extremityfist.png Guillotine Fist or skills/mo_fingeroffensive.png Throw Spirit Sphere skill: Gains two Spirit Spheres.
From refine +7 onward:
Max SP +30 per refine.
Headgear (Upper)210Acolyte, Monk classes1
20010.pngWanderer's Conical Hat [1]AGI +3, STR +1, DEX +1
ASPD +10%, Flee +15
If the item's refine is +7 or higher:
When using the skill Back Stab: automatically casts the skill skills/rg_stripshield.png Strip Shield at the level learned by the user, or level 1 if the skill has not been learned.
When using the skill skills/rg_raid.png Raid: Increases the skill's chance to cause Stun and Blind to 75%. Increases the damage of the skill skills/rg_raid.png Raid by 40%.
From refine +7 onward: ASPD +5% per refine.
Headgear (Upper)350Thief, Rogue and evolutions1
20011.pngCrown of Ascension [1]LUK + 4, STR +2, AGI +2
Hit +20, ATK +7
If the item's refine is +7 or higher:
Enables the use of the skill skills/mc_mammonite.png Explosive Mammonite.
Allows the use of the skill skills/ws_cartboost.png Cart Boost at level 1.
From refine +7 onward: LUK + 1, Hit +5, ATK +3 per refine.
Explosive Mammonite: Retains the characteristics of the skill Mammonite, including its level. This skill deals damage to enemies in a small area around the target and has its animation delay reduced. Zeny Cost: -70%
Headgear (Upper)360Merchant and evolutions1
20012.pngAngel Halos [1]INT +3, VIT +3
Max HP +10%
If the item's refine is +7 or higher:
Enables the use of the Covenant skill, which gathers party members to the leader on the same map. Cooldown of 10 seconds.
When using the skill Heal: 35% chance to automatically cast the skill skills/hp_assumptio.png Assumptio at level 1 on the target.
Reduces the cast time of skills/pr_kyrie.png Kyrie Eleison, skills/pr_magnificat.png Magnificat and skills/pr_sanctuary.png Sanctuary by 50%.
Reduces the after-cast delay of skills/pr_strecovery.png Recovery by 50%.
From refine +7 onward: Max MHP+5% per refine.
Headgear (Upper)030Acolyte, Priest and evolutions1
20013.pngVorgaroth's Wings [1]INT +4, DEX +1
Healing effectiveness +30%
If the item's refine is +7 or higher:
Reduces the after-cast delay of skills/al_heal.png Heal by 50%
Enables the use of the skill Corrupted Heal.
From refine +7 onward: Healing effectiveness +7% per refine.
Corrupted Heal: Retains the characteristics of the skill skills/al_heal.png Heal, including its level. Cannot be used on oneself or on other players outside of PvP maps. This skill deals damage of any element (except Holy) and deals damage to enemies in a small area around the target.
Headgear (Upper)310Acolyte, Priest and evolutions1
20014.pngIllusionist's Top Hat [1]INT +3, DEX +3
MATK +5%
If the item's refine is +7 or higher:
When using the skill skills/mg_firebolt.png Firebolt, skills/mg_coldbolt.png Cold Bolt, skills/mg_lightningbolt.png Lightening Bolt or skills/wz_earthspike.png Earth Spike: Automatically casts the same skill at level 5 with no cast time.
Increases the damage of the skills skills/wz_meteor.png Fireball, skills/wz_vermilion.png Thunder storm and skills/wz_heavendrive.png Heaven's Drive by 75%
Reduces the cast time of Fireball, Thunder storm, Heaven's Drive by 40%.
From refine +7 onward: MATK 3 per refine.
Headgear (Upper)350Mage and evolutions1
20016.pngKitten Disguise [1]AGI +4, LUK + 2
ASPD +10%, Critical Damage +10%, Critical Rate +5
If the item's refine is +7 or higher:
Enables the use of the skill Swift Sonic Blow.
Increases the damage of the skill skills/as_grimtooth.png Grimtooth by 30%.
From refine +7 onward: ASPD +5% per refine.
Sonic Blades: Retains the characteristics of the skill skills/as_sonicblow.png Sonic Blow, including its level.
Teleports the user to the target while the skill is being used.
Basic attacks can be dealt while the skill is being executed.
Headgear (Upper)210Thief and evolutions1
20017.pngOracle's Scarf [1]INT +2, AGI +2, DEX +2
SP Recovery +12%
If the item's refine is +7 or higher:
The skill skills/dc_throwarrow.png Slinging Arrow now has a chance to deal damage to enemies in a small area around the target based on the user's base INT, dealing 100% of the skill's damage.
Increases the damage of the skill skills/dc_throwarrow.png Slinging Arrow by 100%
Enables receiving the effects of the user's own dances.
Removes the movement speed reduction penalty during dances.
From refine +7 onward: SP Recovery +5% per refine.
Headgear (Upper)210Archer, Dancer and evolutions, Female characters only1
20018.pngMelodic Hat [1]INT +2, VIT +2, DEX +2
SP Recovery +12%
If the item's refine is +7 or higher:
The skill skills/ba_musicalstrike.png Melody Strike (Musical Strike) now has a chance to deal damage to enemies in a small area around the target based on the user's base INT, dealing 100% of the skill's damage.
Increases the damage of the skill skills/ba_musicalstrike.png Melody Strike (Musical Strike) by 100%
Enables receiving the effects of the user's own songs.
Removes the movement speed reduction penalty during songs.
From refine +7 onward: SP Recovery +5% per refine.
Headgear (Upper)210Archer, Bard and evolutions, Male characters only1
20019.pngRadioactive Lif [1]INT +2, DEX +2
Movement speed +5*
If the item's refine is +7 or higher:
Allows the use of the skill skills/am_acidterror.png Acid Terror without needing a Acid Bottle*.
Allows the use of the skill summon_marine_sphere.png Marine Sphere without needing a Marine Sphere Bottle.
Allows the use of the skill summon_flora.png Bio Cannibalize without needing a Plant Bottle.
Reduces the cast time of Acid Terror by 30%.
From refine +7 onward: INT +1, ATK +5 per refine.
*This effect does not stack with other movement speed increase effects.
**Comes from the Super Novice Spirit, not the hat: it keeps working while the Spirit is active, even when wearing another hat.
*The armor-breaking effect only applies if the user has a Acid Bottle.
Headgear (Upper)210Merchant, Alchemist and evolutions1
20020.pngMind Usurper's Crown [1]AGI +2, STR +2, DEX +2
ATK +8
Reduces the interval between skill casts by 8%
If the item's refine is +7 or higher:
Enables the skill reproduce.png Transcendent Plagiarism at the equipment's refine level, capped by the level of the skill Intimidate (Plagiarism) learned by the user.
Allows carrying up to 3 plagiarized skills at the same time in the Plagiarism slot (regular or transcendent).
Increases the damage of Transcendent skills by 25%
From refine +7 onward:
ATK +3 per refine
Reduces the interval between skill casts by 3% per refine.
Transcendent Plagiarism: Enables learning certain transcendent-class skills through the Plagiarism slot.
Headgear (Upper)310Thief, Rogue and evolutions1