Temporal Dungeons
Scientist Edward, in Prontera
Twelve dungeons outside of time
Scientist Edward opens a passage to places that don't exist yet in this era. They require level 90, or level 85 after completing your first Crossing, and charge an Abyssalite Fragment to enter. There used to be six; with Episode 2 they became twelve.
He's in Prontera: /navi prontera 26/53.
Where to go
The choice comes down to three things: the monsters'
level range, the
element that dominates the map (it decides which attack works there), and
who the boss is.
| Dungeon | Floors | Level | Dominant Element | Attack that works | Boss |
|---|
Temple of Odin
odin_tem01 to 03 | 3 | 43 to 99 | Holy and Shadow | Shadow, Fire | Valkyrie Randgris |
Somatology Laboratory
lhz_dun01 to lhz_dun03 | 3 | 23 to 99 | one of each, the Bios have their own element | depends on the target | Egnigem Cenia |
Forgotten Island
abbey01 to abbey03 | 3 | 40 to 88 | Undead and Shadow | Holy, Fire | Fallen Bishop and Beelzebub |
Thor Volcano
thor_v01 to v03 | 3 | 40 to 91 | Fire | Water | Ifrit |
Abyss Lake
abyss_01 to abyss_03 | 3 | 42 to 89 | Earth, Fire, Wind and Holy | depends on the target | Detardeurus |
Illusory Rachel Sanctuary
ra_san01 to 05 | 5 | 53 to 89 | Neutral, Shadow and Wind | Holy, Earth | Illusory Night Sorrow |
newEverlasting Ice Cave
ice_dun01 to 03 | 3 | 88 to 102 | Water level 1 | Wind | Ktullanux |
newForgotten Einbroch Mine
ein_dun01 to 03 | 3 | 88 to 102 | Fire level 1 | Water | Reactivated RSX-0806 |
newCursed Thanatos Tower
tha_t03 to t05 | 3 | 88 to 102 | Wind level 1 | Earth | Memory of Thanatos |
newDormant Eclage Ascent
ecl_tdun01 to 03 | 3 | 88 to 102 | Fire level 1 | Water | Time Watcher |
newShadowy Moscovia Forest
mosk_dun01 to 03 | 3 | 88 to 102 | Earth level 1 | Fire | Gorynych |
newScaraba Hole
dic_dun01 and dic_dun02 | 2 | 88 to 102 | Earth level 1 | Fire | Golden Scaraba Queen and Corrupted Spider Queen
|
- ๐น The six marked as new are the ones from Episode 2, and they're the only ones with a fixed level range of 88 to 102.
- ๐น The 3rd floor of the Laboratory holds the six Biolab Lords, one of each: the transcendent versions of Seyren, Eremes, Howard, Margaretha, Cecil, and Kathryne. They aren't the dungeon's boss, but they hit like one.
- ๐น Scaraba Hole has no 2nd floor: it jumps straight from the first to the last.
How to enter
Talk to Scientist Edward and choose
Temporal Dungeons. Every cost is fixed, the same for any character.
- ๐น The rotation changes every day at 6 AM, with a server announcement. It's cheaper, but it only accepts solo entry: no portal for the party.
- ๐น The portal opens in Prontera, stays up for 1 minute, and only lets through whoever opened it and their party. One portal at a time on the whole server.
Temporal Pass
The Temporal Pass comes from the Cash Shop. Activated with Scientist Edward, it's consumed and grants free entry into any temporal dungeon for 6 hours, without spending a single Fragment. It requires the same level as normal entry.
Inside the dungeon
- ๐น Level 90 to enter, or level 85 after completing your first Crossing. Anyone in the middle of their first still needs 90.
- ๐น Four deaths inside a temporal dungeon and you get sent back to your save point. The counter resets on relog, and on the Episode 2 maps it also resets when you change maps.
- ๐น Each death costs 5% of your experience, against the 1% of the rest of the server. This applies on all 37 maps of the twelve dungeons.
- ๐น You can't save a respawn point or memo the map. If your connection drops, you return to your last saved respawn point.
Episode 2
→
Six dungeons, three floors each
The difficulty climbs through damage, not defense. From the 1st to the 3rd floor the monster starts hitting almost four times harder, while its defense barely moves. It also gets faster: by the last floor it already matches your walking speed.
| Floor | Level | Attack | Defense | HP | Speed | Card |
|---|
| 1st | 88 | 225 to 702 | 12 to 20 | 7,150 to 19,500 | 67% to 75% of yours | doesn't drop |
| 2nd | 93, and 97 on the Thanatos veterans | 425 to 1,568 | 16 to 28 | 10,450 to 41,800 | 74% to 87% of yours | 0.02% |
| 3rd | 98, and 102 on the heavies | 729 to 2,688 | 22 to 34 | 14,300 to 57,200 | 85% to 100% of yours | 0.02% |
| Boss | 110 | 7,378 to 11,900 | 35 | 3,200,000 | 82% of yours | 0.02%
|
- ๐น Speed is measured against your own walking speed with no bonuses. On the 1st floor you can walk backward and open distance; on the 3rd, you can't.
- ๐น The 1st floor doesn't drop a single card, by design: it's the entry step. From the second floor on, every card drops at 0.02%, including the boss's.
The six, one by one
| Dungeon | Element and race | Monsters on the last floor | What makes it unique |
|---|
| Everlasting Ice Cave | Water 1, Brute | 332 | Roween, Siroma, Gazeti and Yeti in all three versions, plus the Primordial Titan on the 3rd floor. |
| Forgotten Einbroch Mine | Fire 1, Formless | 295 | The only map with two heavies on the 3rd floor: Living Blast Furnace and Ungoliant, side by side. |
| Cursed Thanatos Tower | Wind 1, Angel | 396 | Odium, Despero, and Dolor already show up on the 2nd floor, at a level above the rest of it. The most crowded floor of the six. |
| Dormant Eclage Ascent | Fire 1, Demon | 58 | The smallest of all, by a wide margin: it fits about six times inside Moscovia. Good for a duo, tight for a large party. |
| Shadowy Moscovia Forest | Earth 1, Plant | 400 | Open map and the most populated of Episode 2. The Colossal Kikimora drops the card for the Artist Set. |
| Scaraba Hole | Earth 1, Insect | 224 | Only two floors, and two bosses on the last one. The 1st floor is made of five separate regions, connected by holes in the ground.
|
Episode 2's coins
Three coins drop in the six new dungeons, and each one asks for a different target.
- ๐น In Scaraba Hole,
dic_dun02 counts as the last floor: that's where the 3rd column's rates apply.
- ๐น Each dungeon has a specialty, and the rates vary on top of the base: Cursed Thanatos Tower is the best source of Arcane Fragment and also the most dangerous of the episode, while Dormant Eclage Ascent is the best for Crystallized Abyssalite, which drops from any monster there.
- ๐น The chances above are the base rate. Drop boosts stack on top of them: Chewing Gum, VIP, guild bonus, drop cards, and drop events.
The dungeons' own materials
Each new dungeon has
two items of its own: one that drops from any monster and one that only the boss drops. The first six are crafting material for
Nana.
The bosses
Crit shielding. Monsters with the Boss flag get a resistance calibrated by their own DEF. The first tuning targets roughly
8% less critical damage on hard DEF; on the final hit, the expected reduction lands around
5% to 10%, depending on the target's armor and other modifiers. Monsters with no physical DEF don't change.
The Shielding doesn't reduce crit chance, guaranteed Hit, the weapon's maximum damage, or crit damage bonuses. The Enraged versions mirror the corresponding MVP; Rigel is the toughest exception.
Every temporal dungeon boss drops
Arcane Gem at 100% and
Star at 5%, across all twelve. The seven from Episode 2 also drop, on top of that:
| Boss | Dungeon | Map | Respawn |
|---|
 | Valkyrie Randgris | Temple of Odin | odin_tem03 | 8 hours |
 | Egnigem Cenia | Somatology Laboratory | lhz_dun02 | 5 hours |
 | Fallen Bishop Hibram | Forgotten Island | abbey02 | 2 hours |
 | Belzebu | Forgotten Island | abbey03 | 12 hours |
 | Ifrit | Thor Volcano | thor_v03 | 11 hours |
 | Detardeurus | Abyss Lake | abyss_03 | 3 hours |
 | Illusory Night Sorrow | Illusory Rachel Sanctuary | ra_san05 | 3 hours |
 | Ktullanux | Everlasting Ice Cave | ice_dun03 | 4 hours |
 | Reactivated RSX-0806 | Forgotten Einbroch Mine | ein_dun03 | 4 hours |
 | Memory of Thanatos | Cursed Thanatos Tower | tha_t05 | 4 hours |
 | Time Watcher | Dormant Eclage Ascent | ecl_tdun03 | 4 hours |
 | Gorynych | Shadowy Moscovia Forest | mosk_dun03 | 4 hours |
 | Golden Scaraba Queen | Scaraba Hole | dic_dun02 | 6 hours |
 | Corrupted Spider Queen | Scaraba Hole | dic_dun02 | 6 hours
|
- ๐น The seven Episode 2 bosses are all level 110, with 3,200,000 HP and the same hit of 7,378 to 11,900.
- ๐น The respawn starts counting at the kill and still rolls up to 10 minutes on top of the base time.
- ๐น Each one drops its own card at 0.02%, and Scaraba Hole is the only one with two bosses on the same map.
- ๐น The Star Divinity trades Stars and materials from the six old dungeons for pieces that went out of circulation.
Instances
Scientist Edward also opens the
instances: closed dungeons, where the party enters its own private copy of the map, without fighting anyone else over monsters. Each one has its own time lock per character.
See Also
Star Divinity, trades Stars and materials from the temporal dungeons for pieces that fell out of circulation
Card Sets, the sets put together with Episode 2's cards
Arcane Gem, the guaranteed drop from every temporal boss
Sanctuary Devotee, trades Stained Glass Shards for the Illusory Rachel Sanctuary set
Valkyrie Egg, reward from the Valkyries in the Temple of Odin
Abyssalite, the currency that connects the dungeons to the rest of the server