ReClassic

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ReClassic Items

This page lists some of the most relevant ReClassic items for quick reference. For the server's full list of custom items, check the ReClassic item database on the site.

Special Items

SpriteNameEffectWeightHow to Obtain
valkegg.pngValkyrie EggA sacred egg that contains one of the Valkyries' treasures.1
  • Explorer NPC (Temporal Dungeon: Temple of Odin)

Accessories

SpriteNameDEFEffectWeightRequired LevelJobsSlotsHow to Obtain
egirring.pngShining Ring [1]0ATK +10, STR +1, DEX +1, SP Recovery +5%1048All Jobs1
  • Whitesmith Howard: 40.00%
  • Besouro Ladrao Dourado: 0.75%
  • Hydrolancer: 0.30%
  • Salamander: 0.02%
2799.gifVeteran Ring [1]0Increases EXP gained from defeating monsters by 3%100All Jobs1
  • Part of the reward for the first 200 players who reached level 70 in ReClassic.
20586.gifMoon Ring [1]0LUK + 3, MDEF +3100All Jobs1
zero.pngZero Ring [1]0All Stats +2. Skill casting cannot be interrupted. Enables Heal level 3, Teleport level 2 and Hiding level 11048All Jobs1
  • Beelzebub: 5.00%
  • Ifrit: 5.00%
2746.gifVeteran Necklace [1]0Increases EXP gained from defeating monsters by 3%100All Jobs1
  • Part of the reward for the first 200 players who reached level 70 in ReClassic.
2714.gifPendant of Knowledge [1]0MATK +3%, INT +1, DEX +1, SP Recovery +5%1048All Jobs1
  • High Wizard Kathryne: 40.00%
  • Manager: 0.02%
2926_(1).pngSwordman's Glove0Increases EXP gained from defeating monsters by 10% up to level 60.
Level < 60: STR +5
Level ≥ 60: STR +1
1010Swordman0
  • Job Change: Swordman
2926_(1).pngThief's Glove0Increases EXP gained from defeating monsters by 10% up to level 60.
Level < 60: AGI +5
Level ≥ 60: AGI +1
1010Thief0
  • Job Change: Thief
2926_(1).pngArcher's Glove0Increases EXP gained from defeating monsters by 10% up to level 60.
Level < 60: DEX +5
Level ≥ 60: DEX +1
1010Archer0
  • Job Change: Archer
2926_(1).pngMage's Glove0Increases EXP gained from defeating monsters by 10% up to level 60.
Level < 60: INT +5
Level ≥ 60: INT +1
1010Mage0
  • Job Change: Mage
2926_(1).pngAcolyte's Glove0Increases EXP gained from defeating monsters by 10% up to level 60.
Level < 60: INT +5
Level ≥ 60: INT +1
1010Acolyte0
  • Job Change: Acolyte
2926_(1).pngMerchant's Glove0Increases EXP gained from defeating monsters by 10% up to level 60.
Level < 60: STR +5
Level ≥ 60: STR +1
1010Merchant0
  • Job Change: Merchant
greedbroch.pngPlunderer's Brooch [1]0AGI + 2
ATK + 10
When using the skill Back Stab: Automatically uses the skill Steal at the level learned by the user.
100All Jobs1
blackrosary.pngBlack Rosary [1]0INT + 1
STR + 1
ATK + 10
When using the skill Guillotine Fist: Restores 15% of the user's SP.
100All Jobs1
  • Senhor dos Trevas: 0.50%
acidkit.pngAlchemy Kit [1]0INT + 2
DEX + 1
ATK + 5
Increases the damage of the skill Acid Terror by 5%.
If used together with Alchemy Gloves [1]: ATK + 10 and increases the damage of the skill Acid Terror by 10%.
100Alchemists1
alchluva.pngAlchemy Gloves [1]0INT + 1
DEX + 2
ATK + 5
Increases the damage of the skill Acid Terror by 5%.
If used together with Alchemy Kit [1]: ATK + 10 and increases the damage of the skill Acid Terror by 10%.
100Alchemists1
luvameca.pngMechatronic Glove [1]0STR +2
AGI +2
Attack Speed +1
Wearing both Mechatronic Glove [1]: ATK +10.
100Blacksmiths1
50457.pngDark Crystal Ring [1]0INT +1, DEX +1, SP Recovery +5%095All Jobs1
50458.pngTraveler's Magic Ring0Grants the Teleport skill lv2 and Memorize lv4. Teleport doesn't consume SP.101All (Shadow)0
50459.pngRing of Greed0Auto-collects nearby items via the @greed command.101All (Shadow)0
2829.pngGreed Clip0When picking up any item from the ground, automatically collects nearby items around you. Equipped with the Adventure Backpack, it also removes the cooldown of the Greed skill.01All (Shadow)0
2830.pngMerchant's Ring0Skill Discount lv10 and Overcharge lv10. +1000 Weight Limit and a chance to find extra Zeny when defeating monsters. Doesn't stack with another of the same.01All (Shadow)0
80000.pngRing of Regeneration0When killing monsters (any type of attack), recovers 50 HP and 25 SP. When unequipped, drains 50 HP and 25 SP. Cannot be refined. Effect active up to level 65.10All Jobs0
  • Village Poring (Village Guard NPC, instance 1@begi): ~4.26%

Armor

SpriteNameDEFEffectWeightRequired LevelJobsSlotsHow to Obtain
valkdourada.pngGolden Valkyries' Armor [1]6Indestructible in battle. All stats +2.
Refine +9:
+80% resistance to Stun for Swordmen, Merchants, Thieves.
+80% resistance to Silence for Mages, Acolytes, Archers.
28044All Jobs, except Novice1
  • Valkyrie Randgris: 5%
15380.gifVolcanic Magic Robe [1]0MATK +5%. Reduces the interval between skill casts by 5%. HP -6003044All Jobs, except Novice1
  • Salamander: 0.05%
2369.gifVeteran Tunic [1]3Increases EXP gained from defeating monsters by 3%300All Jobs1
  • One of the rewards for the first 200 players who reached level 70 in ReClassic.
20944.gifBattle Queen Bee Robe (Costume)0PvP Arenas only: Allows the use of skills without needing gemstones00All Jobs0
  • Sold by Merchant NPC
71001.pngBloody Sacred Manteau [1]3+1 to all stats, MDEF +3, reduces damage taken from Players and Demi-Humans by 1%, physical/magic damage against Players and Demi-Humans +2%. Refine +7: additional 2% reduction and +3% damage. Refine +9: additional 2% reduction and +3% damage (stacks).080Acolyte, Monk, Priest, Archer, Bard/Dancer, Hunter, Mage, Sage, Wizard1
71004.pngHero's Tunic [1]2+1 to all stats, MDEF +3, reduces damage taken from Bosses by 1%, physical/magic damage against Bosses +2%. Refine +7: additional 2% reduction and +3% damage. Refine +9: additional bonus against Bosses/Players.080Acolyte, Monk, Priest, Archer, Bard/Dancer, Hunter, Mage, Sage, Wizard1
71007.pngBloody Chainmail [1]8+1 to all stats, MDEF +8, reduces damage taken from Players and Demi-Humans by 2%, physical/magic damage against Players and Demi-Humans +1%. Refine +7: additional 3% reduction and +2% damage. Refine +9: additional 3% reduction and +2% damage (stacks).6080Swordman, Knight, Crusader, Thief, Assassin, Rogue, Merchant, Alchemist, Blacksmith1
71010.pngHero's Armor [1]8+1 to all stats, MDEF +8, reduces damage taken from Bosses by 2%, physical/magic damage against Bosses +1%. Refine +7: additional 3% reduction and +2% damage. Refine +9: additional 3% reduction and +2% damage (stacks).6080Swordman, Knight, Crusader, Thief, Assassin, Rogue, Merchant, Alchemist, Blacksmith1

Weapons

SpriteNameATKEffectWeightWeapon LevelRequired LevelJobsSlotsHow to Obtain
1900.gifDark Violin [2]150Increases Melody Strike (Musical Strike) damage by 10%. Using Melody Strike (Musical Strike) pushes the target back 2 cells120465Bard2
  • Orc Heroi: 2.00%
  • Evil Hermit: 0.03%
580028.gifDark Whip [2]150Increases Throw Arrow damage by 10%. Using Throw Arrow pushes the target back 2 cells110465Dancer2
  • Hatii: 2.00%
  • Joker: 0.03%
13442.gifOld-Fashioned Umbrella160600380Swordman, Merchant, and Thief classes and their evolutions0
13499.pngRusty Sword [1]145300327Swordman, Merchant, and Thief classes and their evolutions1
  • Sold by an NPC merchant (Prontera Shop)
71013.pngDrakhlon [2]220Physical damage against Demi-Humans +50%, ignores 20% of Demi-Human DEF, negates the size penalty. Refine +7: ignores an additional 10% of DEF. Refine +9: an additional +20% damage.20480Swordman, Knight, Crusader1
71014.pngKrysmor [2]220Physical damage against Demi-Humans +50%, ignores 20% of Demi-Human DEF. Refine +7: ignores an additional 10% of DEF. Refine +9: an additional +20% physical damage against Demi-Humans.15480Assassin1
  • Osiris (Cheffenia): 0.02%
71015.pngRavengrim [2]130Physical damage against Demi-Humans +50%, ignores 20% of Demi-Human DEF. Refine +7: ignores an additional 10% of DEF. Refine +9: an additional +20% physical damage against Demi-Humans.10480Merchant, Blacksmith, Alchemist1
71016.pngIronhewer [2]220Physical damage against Demi-Humans +50%, ignores 20% of Demi-Human DEF. Refine +7: ignores an additional 10% of DEF. Refine +9: an additional +20% physical damage against Demi-Humans.20480Merchant, Blacksmith, Alchemist1
  • Boitata (Cheffenia): 0.02%
71017.pngSkyrend [2]130Physical damage against Demi-Humans +50%, ignores 20% of Demi-Human DEF. Refine +7: ignores an additional 10% of DEF. Refine +9: an additional +20% physical damage against Demi-Humans.10480Swordman, Knight, Crusader1
71018.pngThalrion [2]220Physical damage against Demi-Humans +50%, ignores 20% of Demi-Human DEF. Refine +7: ignores an additional 10% of DEF. Refine +9: an additional +20% physical damage against Demi-Humans.20480Swordman, Knight, Crusader1
71019.pngFaithshard [2]150Physical damage against Demi-Humans +50%, ignores 20% of Demi-Human DEF. Refine +7: ignores an additional 10% of DEF. Refine +9: an additional +20% physical damage against Demi-Humans.10480Acolyte, Priest, Monk1
  • Fallen Bishop (Cheffenia): 0.02%
71020.pngNetherbane [2]110Fire Bolt, Cold Bolt, Lightning Bolt, Ancient Spirits, Thunder Storm, and Fireball damage +20%. MATK +15%, INT +3, DEX +1.8480Mage, Sage, Wizard, Acolyte, Priest, Monk, and Super Novice2
  • Cheffenia Merchant: 20 Crystals of Sin
71021.pngDreadspire [2]70MATK +15%, magic damage against Demi-Humans +25%, ignores 15% of Demi-Human MDEF. Refine +7: ignores an additional 10%. Refine +9: an additional +15% magic damage.12480Mage, Sage, Wizard, Priest, Monk1
  • Beelzebub (Cheffenia): 0.02%
71022.pngLuminis [2]70MATK +15%, magic damage against Demi-Humans +15%, ignores 10% of Demi-Human MDEF. Refine +7: resistance to Demi-Humans +10%. Refine +9: an additional +10% magic damage. On prtg_cas01 (WoE), refine +9 reduces the cast time of Sanctuary and Safety wall by 90%.8480Priest1
71023.pngLightpiercer [2]140Physical damage against Demi-Humans +50%, ignores 20% of Demi-Human DEF. Refine +7: ignores an additional 10% of DEF. Refine +9: an additional +20% physical damage against Demi-Humans.12480Archer, Hunter, Bard/Dancer, Thief, Rogue1
  • Valkyrie Randgris (Cheffenia): 0.02%
71024.pngLyralis [2]140Physical damage against Demi-Humans +50%, ignores 20% of Demi-Human DEF. Refine +7: ignores an additional 10% of DEF. Refine +9: an additional +20% physical damage against Demi-Humans.10480Bard (male only)1
71025.pngWhisperlash [2]140Physical damage against Demi-Humans +50%, ignores 20% of Demi-Human DEF. Refine +7: ignores an additional 10% of DEF. Refine +9: an additional +20% physical damage against Demi-Humans.10480Dancer (female only)1
71026.pngZivarel [2]130Physical damage against Demi-Humans +50%, ignores 20% of Demi-Human DEF. Refine +7: ignores an additional 10% of DEF. Refine +9: an additional +20% physical damage against Demi-Humans.8480Novice, Swordman, Mage, Archer, Merchant, Thief, and their evolutions1
71027.pngSelcryn [2]150Physical damage against Demi-Humans +50%, ignores 20% of Demi-Human DEF. Refine +7: ignores an additional 10% of DEF. Refine +9: an additional +20% physical damage against Demi-Humans.15480Swordman, Knight, Crusader1
71028.pngAlchivor [2]130Acid Terror damage against Demi-Humans +40%. Refine +7: resistance to Demi-Humans +10%. Refine +9: an additional +20% Acid Terror damage against Demi-Humans.15480Merchant, Blacksmith, Alchemist1
  • Ifrit (Cheffenia): 0.02%
80001.pngPoring King Sword53Up to level 29: STR +25, ASPD +10. Lv30-39: STR +15, ASPD +10. Lv40-49: STR +10, ASPD +5. Lv50-60: STR +5, ASPD +2. Cannot be refined.710Novice, Super Novice, Swordman, Knight, Crusader, Merchant, Blacksmith, Alchemist, Thief, Assassin, Rogue0
  • Village Poring (Village Guard NPC, instance 1@begi): ~4.26%
80003.pngPoring King Dagger43Up to level 29: STR +25, ASPD +10. Lv30-39: STR +15, ASPD +10. Lv40-49: STR +10, ASPD +5. Lv50-60: STR +5, ASPD +2. Cannot be refined.610Almost all classes (except pure Acolyte and Novice Acolyte)4
  • Village Poring (Village Guard NPC, instance 1@begi): ~4.26%
80004.pngPoring King Bow29Up to level 29: DEX +25, ASPD +10. Lv30-39: DEX +15, ASPD +10. Lv40-49: DEX +10, ASPD +5. Lv50-60: DEX +5, ASPD +2. Cannot be refined.610Archer, Hunter, Bard/Dancer, Thief, Rogue0
  • Village Poring (Village Guard NPC, instance 1@begi): ~4.26%
80005.pngPoring King Mace37Up to level 29: INT +25, MATK +20%. Lv30-39: INT +15, MATK +15%. Lv40-49: INT +10, MATK +10%. Lv50-60: INT +5, MATK +5%. Cannot be refined.810Novice, Super Novice, Swordman, Knight, Crusader, Merchant, Blacksmith, Alchemist, Acolyte, Priest, Monk0
  • Village Poring (Village Guard NPC, instance 1@begi): ~4.26%
80006.pngPoring King Axe38Up to level 29: STR +25, ASPD +10. Lv30-39: STR +15, ASPD +10. Lv40-49: STR +10, ASPD +5. Lv50-60: STR +5, ASPD +2. Cannot be refined.810Novice, Super Novice, Swordman, Knight, Crusader, Merchant, Blacksmith, Alchemist, Thief, Assassin, Rogue0
  • Village Poring (Village Guard NPC, instance 1@begi): ~4.26%
80007.pngPoring King Staff15Up to level 29: INT +25, MATK +20%. Lv30-39: INT +15, MATK +20%. Lv40-49: INT +10, MATK +10%. Lv50-60: INT +5, MATK +10%. Cannot be refined.410Novice, Super Novice, Acolyte, Priest, Monk, Mage, Sage, Wizard, Soul Linker0
  • Village Poring (Village Guard NPC, instance 1@begi): ~4.26%

Garments

SpriteNameDEFEffectWeightRequired LevelJobsSlotsHow to Obtain
20936.gifVolcanic Magic Garment [1]3Fire Resistance +10%, Formless Resistance +10%4044All Jobs, except Novice1
  • Imp: 0.10%
2533.gifVeteran Mantle [1]2Increases EXP gained from defeating monsters by 3%300All Jobs1
  • One of the rewards for the first 200 players who reached level 70 in ReClassic.
2576.pngAdventure Backpack2Grants the Greed skill at Lv 1 (10s cooldown, removed with the Greed Clip). Refine +7 and +9 grant bonuses per stat: ATK/ASPD/Neutral Resistance/MATK/Ranged Damage/Critical Damage if the corresponding stat is ≥ 90.20All Jobs0
71002.pngBloody Surplice [1]2+1 to all stats, MDEF +2, reduces damage taken from Players and Demi-Humans by 1%, physical/magic damage against Players and Demi-Humans +2%. Refine +7: an additional 2% reduction and +3% damage. Refine +9: an additional 2% reduction and +3% damage.080Acolyte, Monk, Priest, Archer, Bard/Dancer, Hunter, Mage, Sage, Wizard1
  • Besouro Ladrao Dourado (Cheffenia): 0.02%
  • Drake (Cheffenia): 0.02%
71005.pngHero's Garment [1]3+1 to all stats, MDEF +2, reduces damage taken from Bosses by 1%, physical/magic damage against Bosses +2%. Refine +7: an additional 2% reduction and +3% damage. Refine +9: an additional bonus against Bosses/Players.080Acolyte, Monk, Priest, Archer, Bard/Dancer, Hunter, Mage, Sage, Wizard1
71008.pngBloody Manteau [1]4+1 to all stats, MDEF +4, reduces damage taken from Players and Demi-Humans by 2%, physical/magic damage against Players and Demi-Humans +1%. Refine +7: an additional 3% reduction and +2% damage. Refine +9: an additional 3% reduction and +2% damage.080Swordman, Knight, Crusader, Thief, Assassin, Rogue, Merchant, Alchemist, Blacksmith1
71011.pngHero's Manteau [1]4+1 to all stats, MDEF +4, reduces damage taken from Bosses by 2%, physical/magic damage against Bosses +1%. Refine +7: an additional 3% reduction and +2% damage. Refine +9: an additional 3% reduction and +2% damage.080Swordman, Knight, Crusader, Thief, Assassin, Rogue, Merchant, Alchemist, Blacksmith1

Headgears

See Perpetual and Unstable Cash Hats for details:
20000.png 20001.png 20002.png 20003.png 20004.png 20005.png 20006.png 20007.png 20010.png 20011.png 20012.png 20013.png 20014.png 20016.png 20017.png 20018.png 20019.png 20020.png
SpriteNameDEFEffectTypeWeightRequired LevelJobsSlotsHow to Obtain
5746.gifPrincess's Crown [1]2AGI +2, DEX +2Upper1035All Jobs0
5536.gifLoose Card0DROP Rate +3%Lower100All Jobs0
30004.pngSmall Abyssal Horns [1]0ATK +10, MATK +10, +1 to all statsMiddle100All Jobs1
50461.pngAce of Spades0STR +1, Melee physical damage +2%Lower11All Jobs0
  • Joker: 0.02%
50462.pngAce of Hearts0VIT +1, Max HP +2%Lower11All Jobs0
50463.pngAce of Clubs0INT +1, MATK 2Lower11All Jobs0
50464.pngAce of Diamonds0DEX +1, Ranged damage +2%Lower11All Jobs0
50460.pngFafnir's Mask [1]1Melee damage +3%, MATK 3, Ranged damage +3%, Max HP +3%.Lower1050All Jobs1
31547.pngEremes' Graphite Scarf0Costume (no bonus). Head costume.Lower01All Jobs0
  • To be determined

Shields

SpriteNameDEFEffectWeightRequired LevelJobsSlotsHow to Obtain
2160.gifVolcanic Fire Shield [1]2Stun Resistance +50%6090Mage classes1
4600.gifFierce Vambrace [1]1Attack Speed +1. Refine >= 7: Attack Speed +1.200All Jobs1
80002.pngPoring King Shield0Up to level 29: VIT +25, DEF +6. Lv30-39: VIT +15, DEF +6. Lv40-49: VIT +10, DEF +3. Lv50-60: VIT +5, DEF +3. Cannot be refined.30All Jobs0
  • Village Poring (Village Guard NPC, instance 1@begi): ~4.26%

Shoes

SpriteNameDEFEffectWeightRequired LevelJobsSlotsHow to Obtain
2428.gifVeteran Shoes [1]2Increases EXP received from defeating monsters by 3%300All Jobs1
  • One of the rewards for the first 200 players who reached level 70 in ReClassic.
22200.gifVolcanic Magic Shoes [1]2MATK 2, INT +22044All Jobs, except Novice1
  • Salamander: 0.05%
71003.pngBloody Shoes [1]2+1 to all stats, MDEF +2, reduces damage taken from Players and Demi-Humans by 1%, physical/magic damage against Players and Demi-Humans +2%. Refine +7: additional 2% reduction and +3% damage. Refine +9: additional 2% reduction and +3% damage.080Acolyte, Monk, Priest, Archer, Bard/Dancer, Hunter, Mage, Sage, Wizard1
71006.pngSapatos do Herói2+1 to all stats, MDEF +2, reduces damage taken from Bosses by 1%, physical/magic damage against Bosses +2%. Refine +7: additional 2% reduction and +3% damage. Refine +9: additional bonus against Bosses/Players.080Acolyte, Monk, Priest, Archer, Bard/Dancer, Hunter, Mage, Sage, Wizard1
71009.pngBloody Boots [1]4+1 to all stats, MDEF +4, reduces damage taken from Players and Demi-Humans by 2%, physical/magic damage against Players and Demi-Humans +1%. Refine +7: additional 3% reduction and +2% damage. Refine +9: additional 3% reduction and +2% damage.080Swordman, Knight, Crusader, Thief, Assassin, Rogue, Merchant, Alchemist, Blacksmith1
  • Amon Ra (Cheffenia): 0.02%
  • Orc Hero (Cheffenia): 0.02%
71012.pngHero's Boots [1]4+1 to all stats, MDEF +4, reduces damage taken from Bosses by 2%, physical/magic damage against Bosses +1%. Refine +7: additional 3% reduction and +2% damage. Refine +9: additional 3% reduction and +2% damage.080Swordman, Knight, Crusader, Thief, Assassin, Rogue, Merchant, Alchemist, Blacksmith1

Utility Items

SpriteNameEffectWeightHow to Obtain
5880.pngFalconer's WhistleAllows Hunters to call their falcons anywhere1
12428.gifBattle White PotionPvP Arenas only: Restores a moderate amount of HP6
12425.gifBattle Blue PotionPvP Arenas only: Restores a small amount of SP4
525.gifBattle PanaceaPvP Arenas only: Cures Blind, Curse, Poison, and Silence3
645.gifBattle Concentration PotionPvP Arenas only: ASPD +10%; Duration: 3 minutes1
656.gifBattle Awakening PotionPvP Arenas only: ASPD +15%; Duration: 3 minutes1
657.gifBattle Wild Rage PotionPvP Arenas only: ASPD +20%; Duration: 3 minutes1
610.gifBattle Yggdrasil LeafPvP Arenas only: Revives if used on dead targets. Casts skill Turn Undead level 1 on targets with the Undead property.30
12404.gifEnergizing PotionRestores 15 points of the potion's specific stat to be redistributed. Can only be consumed in towns1
12381.gifAncient Magic ScrollCasts the skills Impositio Manus, Gloria and Weapon Perfection (level 5) on the user, grants ATK +20, MATK +20, and the Linker Spirit that matches the class. Enchants the weapon with an element of choice (Wind, Earth, Fire, Water, Holy, or Shadow). Duration: 30 minutes0
7178.gifSobbing StarlightMaterial used in the card removal process.0
  • Sold by the Pet Items NPC (Prontera)
  • Angeling: 2%
  • Deviling: 2%
  • Archangeling: 2%
  • Vagabond Wolf: 1%
  • Dragon Fly: 1%
  • Eclipse: 1%
7078.gifWrath of ValkyrieMaterial used to obtain Valkyrie Eggs.0
  • Valkyrie: 0.40%
  • Valkyrie Randgris: 100%
goldenorb.pngGolden Mystic OrbMaterial used to upgrade Perpetual Hats.0
6362.gifGolden Mystic FragmentMaterial used to forge Golden Mystic Orbs.0
50346.pngEnchanted WandAdds +1h of 5x boost to Training XP from the Training System.1
50347.pngWand of Ancestral FocusAdds +3h of 5x boost to Training XP from the Training System.1
50348.pngWand of Forbidden KnowledgeAdds +9h of 5x boost to Training XP from the Training System.1
60012.pngSpecial Refine BoxWhen used, choose between: 2x Blacksmith's Blessing + 2x Old Enriched Elunium OR 2x Blacksmith's Blessing + 2x Old Enriched Oridecon.1

Etc

SpriteNameEffectWeightObtaining
poringcoin.pngPoring CoinCurrency used at the Poring Roulette NPC.1Cash Shop, events, daily VIP+ reward, Battle Pass, or as a reward from the Poring Roulette itself.
40037.pngStylish TicketAllows changing the character's appearance (hair, hair color, etc.) when used on a specific NPC.1Obtained from the Stylish Woman (Prontera Inn, prt_in 70, 172), who trades any dye of any color for 1 Stylish Ticket:
975.png 976.png 978.png 979.png 980.png 981.png 982.png 983.png
40089.pngFallen Master SwordNo effect.0To be determined