War of Emperium
A war with progression of its own
The War of Emperium is fought exclusively by War Characters. They progress on a separate journey, use a classic selection of equipment, and fight for castles and for the Emperium Crown.
How to Create a War Character
Look for the War Recruiter at/navi new_1-1 57/114, next to Zion. The recruiter presents the two ranks and asks for two confirmations before completing enlistment.
Use a Novice at Base level 1 and Class level 1, with no EXP, Zeny, party, or guild.
The inventory must contain only the Dagger and the Shirt received at character creation.
Vanguard and Veteran are permanent paths. Check everything before confirming.
@guerra to check the character's identity and rank. War Characters don't take part in the Training System or the Rebirth Crossing.
Ranks
Vanguard
- Monster EXP without penalty.
- No extra attribute points.
- Normal drop, no bonus.
- Coral aura on reaching level 99.
- Required title: Vanguard.
Veteran
- -90% EXP received from monsters.
- No extra stat points.
- +50% natural drop rate from any monster.
- Scarlet aura upon reaching level 99.
- Mandatory title: Veteran.
MVP Hunting
Against MVPs, the Veteran has the conventional EXP multiplied by 10 before the penalty, and keeps 10% of that. The Vanguard has no MVP bonus: it receives the normal EXP. An MVP worth 100,000 EXP pays 100,000 to both. Drops that are not cards get x2, on top of the Veteran's natural bonus. Cards do not get the x2: they keep the base chance, added to the Veteran's 50%. The protection against piggybacking also applies to MVPs. Participating includes dealing damage, taking a hit, becoming a target, being chased, provoking, or using a skill on the monster. The first interaction from a conventional character removes all EXP and MVP advantage for War Characters, even without a single hit from the conventional character.Separate Progression
Vanguard and Veteran can party up with each other. Conventional characters can't join the same party.
Buffs and beneficial skills, including from summons, don't cross between the two worlds. Debuffs still work.
If the monster interacts with a conventional character, even just as a target or bait, it grants no EXP to the War Character.
The guild must be made up solely of War Characters. Different profiles don't receive invites, and a mixed guild can't enter the castle.
Pet, Homunculus, and Mercenary aren't available to War Characters.
Trading, shops, storage, the Bazaar, and Marketplace Cash remain available. Conventional combat benefits stay blocked.
Alice's Commendation
The Alice's Commendation Scroll grants +30% base and class EXP for 30 minutes. Only War Characters can use it. While the Commendation is active, Alice restocks up to three scrolls; her Blessing, Gift, and Soul Link have no effect on this profile.
Compensation and War Tickets
Anyone who enlisted before the changes of 09/28/2026 can claim a compensation, once per character, from Assistant Alice in Eden. You must be level 80 or higher.| Rank and level | Receives |
|---|---|
| Veteran 99 | 1x War +9 Refine Ticket and 1 Classic Abyss Orb of your choice |
| Veteran 80 to 98 | 1x War +7 Refine Ticket and 1 Classic Abyss Orb of your choice |
| Vanguard 99 | 1x War +7 Refine Ticket and 1 Classic Abyss Orb of your choice |
| Vanguard 80 to 98 | 1x War +7 Refine Ticket |
/navi prontera 88/68). They only work on Classic Equipment and only when the user is a War Character. They are bound to the account: they can go through storage, but cannot be traded or sold.
Castle dungeon
The Payon Guild Dungeon opens only for the guild that owns the castle, through the entrance inside the castle.- Two Payon MVPs, always Enraged, taking turns: every 3 hours one spawns, first Eddga, then Moonlight Flower. If the one whose turn it is is still alive, it does not spawn again.
- New monsters, with the same look as the old ones and the strength of the 3rd floor of the Temporal Dungeons (level 98, Shadow property Demons, with 50 to 60 thousand HP for the weaker ones and 90, 100 and 130 thousand for those that drop the best items): Scarlet Am Mut, Blazing Gajomart, Crimson General, Scarlet Gumiho and Ancient Wandering Wolf. There are 289 on the map.
- They drop the same as the 3rd floor of the Temporal Dungeons: Crystallized Abyssalite 4.5% and Abyssalite Fragment 0.5% from the strongest ones, and Arcane Fragment 3% from the Ancient Wandering Wolf, in addition to each one's own drops and card.
Farming in the Temporal Dungeons
Three floors of the Temporal Dungeons were improved to supply the War. The rates start low and may go up.| Dungeon | 2nd floor | 3rd floor |
|---|---|---|
| Cursed Thanatos Tower | Blue Herb 3% from any monster | Blue Herb 5% from any monster |
| Dark Moscovia Forest | White Herb 5% from any monster | White Herb 8% from any monster |
| Dormant Eclage Scale | Vendor items with +30% chance | Vendor items with +65% chance |
Classic Combat
War Characters fight with the classic rules in some areas where ReClassic changed combat for conventional characters.Skills don't land critical hits, whether physical or magical. The normal attack and skills that are critical by nature, like Precise Shot and Auto Counter, still crit.
The Critical bonus on ranged attacks, like the one from the Crocodile Card, only applies to the normal attack.
The cap is 190, as in the classic game, including during the effect of Atroce Cards.
Damage bonuses against Boss or Normal type only increase physical damage, with no effect on spells and traps.
The elemental damage bonus is the classic one: +10%, 14%, 17%, 19%, and 20% per level.
Schedule and Castles

Scarlet Palace
21:00 to 22:30
payg_cas02Payon, classic layoutRules Inside the Castle
These apply to everyone inside the castles. Outside them, everything goes back to normal and nothing gets unequipped.| What | Rule | Detail |
|---|---|---|
| Original effect | The 45 classic MVP cards count in the castle with the game's original effect. Outside it, they go back to the ReClassic version. | |
| Physical only | In the castle every card has the classic effect: damage bonuses apply only to physical damage. Drake, Gloom Under Night, Zombie Slaughter and Ragged Zombie, which in ReClassic also give magic damage, lose the magic part in there. Race, element and size cards, like Hydra, have always been physical damage only. | |
| Doesn't apply | They stay on the item, with no effect. Exception: the Boitatá and Gorynych cards, which count with the original official effect. | |
| Doesn't apply | White Knight, Khalitzburg Knight, Arachnid Carriage, Aliot, Abysmal Knight, Abysmal Knight, Dame of Sentinel, Green Maiden, Cenere, Antique Book, Lichtern Yellow, Stainer, Coco, Martin, Wootan Shooter, Odium of Thanatos and Laurell Weinder cards. The ones that count are in War Cards. | |
| Doesn't apply | Each card counts on its own; the set bonus doesn't kick in. | |
| Doesn't apply | Adds nothing inside the castle. | |
| Doesn't apply | They come off the body upon entering and can't be equipped inside. The castle has no costume visuals. | |
| Doesn't apply | Only shadow accessories can be equipped, and they come off when you enter the castle. Shadow armor, weapons, shields and shoes cannot be equipped. | |
| Guild | Mandatory | During the War, only guild members can enter. Guild invites are only accepted outside the castle. |
| Limited | Foods above +5 have no effect in the castle. They work again when you leave. | |
| Limited | Snap works again. Charge Attack works, but does not move the character. Back Slide is still blocked. | |
| One client per IP | Limited | Inside the castle, 1 client per IP applies, and per machine when the anti-cheat can identify it. Outside the castle nothing changes. |
The full list, with the art and effect of each card, sorted by slot: War Cards →
War Character
Apply on any map.| What | Rule | Detail |
|---|---|---|
| Limited | Only items from the classic list (below). | |
| Limited | Up to +10. Above that, the piece comes off the body. | |
| Doesn't apply | They stay on the item, with no effect. Only the Classic Abyss Orbs count. Classic Infusion has left the game. | |
| Doesn't work | Only classic consumables, with the exceptions below. | |
| Free | Compact White Potion and Compact Blue Potion, made by Alchemists with Abyssalite Fragment, are valid for the War Character and inside the castle. | |
| Free | Bubble Gum, Mint Bubblegum and Concentrated Drop Potion can be used by the War Character. | |
| Free | Compact War White Potion and Compact War Blue Potion are free and unlimited from the War Quartermaster at the War Point, in the Wars that the organizers enable. They only work at the Point, in the castle and in the fief, from the preparation (1 hour before) until the end of the War. Outside those hours they do not work and are not consumed. They disappear when the War ends. | |
| Doesn't apply | Battle Potions, Battle Panacea and Battle Queen Bee Robe do not work on the War Character, on any map. | |
| Free | Whatever comes out of them follows that item's own rule. | |
| Limited | Classic area: 7x7 for solo songs and dances, 9x9 for duets. Tuning and the boost from Lesson don't work. | |
| Free | Bard and Dancer use it with an instrument or whip, spending an arrow. | |
| Doesn't apply | From no source. | |
| Doesn't apply | Without the conventional benefits. | |
| Doesn't apply | The War Character uses Alice's Commendation instead. |
ReClassic Exclusive Skills
Blocked in this mode: Explosion, Wild Pulse, Fatal Blow, Death Sentence, Abyssal Web, Alignment Taunt, Solar Rift, Glacial Rift, Cyclonic Rift, Tectonic Rift, Arcane Step, Roll, Arcane Return, Axe Vortex and Corrupted Grace.War Equipment
The classic list has 732 weapons, armors and accessories. An item outside the list cannot be equipped by a War Character. Regular cards remain usable, following the card rules inside the castle.How to read the bonuses
Each piece can have up to two kinds of effect: what it always had, and the extra War bonus, which only exists on a War Character. The badge tells you when the War bonus turns on.What the piece does throughout the whole game, for any character, inside or outside of War.
The War bonus turns on the moment the piece is worn. No refine required.
At +7 and +8 the War bonus is worth half of each number, rounded down. At +9 or higher, it is worth in full. Below +7 the piece works, but without it.
| Category | How to get it | War Bonus |
|---|---|---|
| WeaponsRefining at the weapon's chance | Drops, shops and quests from the classic game | Half at +7, full at +9 |
| Regular EquipmentRefine with normal chance | Drops, shops and quests of the classic game | Half at +7, full at +9 |
| Common EquipmentRefining with doubled base chance up to +9 | Shops and regular drops | Half at +7, full at +9 |
| AccessoriesCannot be refined | Drops, shops and boxes | Active on equip |
| Middle and lowerCannot be refined | 1 slot version from the Village (10 Abyssalites and 5 Golden Mystic Orbs) or slotless classics | Active on equip |
| Elite Berets1 slot, refinable | Ordered from Nana | Half at +7, full at +9 |
| War DollsRefinable | Nana's Sewing, with the materials of each doll | Half at +7, full at +9 |
| Level Ranking PrizesNo refine required | Claimed from Nana by the Top 1 Veteran | Active on equip |
| Emperium CrownCostume, cannot be refined | Season champion guild | Lasts 28 days after the end of the season |
Weapons
Every weapon on the list can be used by the War Character. Choose a type to see each weapon and its bonus: full at +9, half at +7 and +8.Com a arma em +7 ou +8 vale metade de cada bônus, arredondada para baixo; em +9, o bônus inteiro. Só em Personagem de Guerra. No máximo três bônus por arma. Arma de loja, forja ou missão fica liberada, mas sem bônus.
A arma mais fraca do tipo ganha mais, e cada slot a mais reduz o bônus. Dano até 20% (duas mãos um pouco mais). Algumas armas têm bônus ajustados à mão.
"Em quem te acerta" vale também contra magia e ataque a distância. O silêncio de cajados, livros e maças sai ao acertar com habilidade. A linha cinza em itálico é o efeito da própria arma, que vale até fora da Guerra.
Simular outros valores
Linha de frente com escudo: dano físico e mágico contra Humanoides, que também vale na Crux Magnum.
Os números abaixo são do +9. No +7 e +8 cada um vale a metade, arredondada para baixo. Só em Personagem de Guerra. Fora disso a arma funciona como sempre funcionou.
| Arma | Slots | ATQ | Nível | Bônus de Guerra |
|---|---|---|---|---|
| Flamberge | 2 | 190 | 4 |
|
| Espada Solar | — | 180 | 4 |
|
| Espada de Gaia | 2 | 180 | 4 |
|
| Tsurugi | 2 | 165 | 3 |
|
| Haedonggum | 2 | 160 | 3 |
|
| Alfanje de Gelo | 2 | 160 | 4 |
|
| Língua de Fogo | 2 | 160 | 4 |
|
| Quebra-Rochas | 2 | 160 | 4 |
|
| Corta-Ventos | 2 | 160 | 4 |
|
| Espada Orc | 1 | 150 | 3 |
|
| Cutelo | 1 | 150 | 4 |
|
| Espada Imaterial | — | 140 | 4 |
|
| Lâmina de Poeira Estelar | 1 | 140 | 4 |
|
| Sabre | 3 | 135 | 3 |
|
| Espada Citadina | 2 | 100 | 3 |
|
| Sabre de Impacto | 3 | 100 | 2 |
|
| Cimitarra | 3 | 85 | 2 |
|
| Florete | 3 | 70 | 2 |
|
| Lâmina | 4 | 53 | 1 |
|
| Alfanje | 4 | 39 | 1 |
|
Armas de loja, forja ou missão. Podem ser equipadas normalmente.
Equipment by category
Each path has pieces aimed at player-versus-player combat. The choices split between attack, resistance, stats and utility, so every build has alternatives without putting all its strength into a single item. Hover the icon to see the visual.As categorias abaixo indicam progressão e função. Quando uma classe é citada, ela identifica quem ativa ou aproveita melhor o bônus, não quem pode equipar o item.
Estas peças preservam a chance normal de refino. Em troca, partem de DEF, bônus ou especialização superiores.
São peças com slot, DEF inferior e obtenção simples. No +7 recebem metade de um bônus moderado e, no +9, o bônus inteiro. Têm chance-base de refino dobrada até chegar ao +9. Equipamentos sem slot e itens de 4 slots nunca entram nesta categoria.
Acessórios não refinam e podem ser usados em dupla. Por isso, seus bônus são menores, ativam ao equipar e preservam integralmente o efeito original.
Os complementos de meio com 1 slot vêm da Vila. Peças de baixo e a Torrada Crocante permanecem sem slot.
Todas as 418 proteções e acessórios que o Personagem de Guerra pode equipar, em 8 categorias, na mesma lista que o servidor usa. Quem tem bônus de Guerra aparece com o efeito na última coluna; o resto está liberado sem bônus.
| Equipamento | Slots | DEF | Nível | Efeito original | Bônus de Guerra |
|---|---|---|---|---|---|
| Anel BrilhanteDrop | 1 | — | 48 |
| Liberado na Guerra, sem bônus. |
| Pingente do ConhecimentoDrop | 1 | — | 1 |
| Liberado na Guerra, sem bônus. |
| Luva de BibliotecárioDrop | 1 | — | 80 |
| Liberado na Guerra, sem bônus. |
| Broche LunáticoDrop | 1 | — | 65 |
| Liberado na Guerra, sem bônus. |
| Pulso de FerroDrop | — | — | 50 |
| Liberado na Guerra, sem bônus. |
| Anel da LuaDrop | 1 | — | 1 |
| Liberado na Guerra, sem bônus. |
| AnelCaixa · Drop · Missão | — | — | 20 |
| Liberado na Guerra, sem bônus. |
| BrincoCaixa · Drop · Missão | — | — | 20 |
| Liberado na Guerra, sem bônus. |
| ColarCaixa · Drop · Missão | — | — | 20 |
| Liberado na Guerra, sem bônus. |
| LuvaCaixa · Drop · Missão | — | — | 20 |
| Liberado na Guerra, sem bônus. |
| BrocheCaixa · Drop · Missão | — | — | 20 |
| Liberado na Guerra, sem bônus. |
| PresilhaCaixa · Drop · Missão | 1 | — | livre |
| Ativa ao equipar
|
| RosárioCaixa · Drop · Loja · Missão | — | — | 20 |
| Liberado na Guerra, sem bônus. |
| Anel de CaveiraCaixa · Drop · Loja | — | — | livre | Sem efeito original | Ativa ao equipar
|
| Anel de OuroCaixa · Drop | — | — | livre | Sem efeito original | Liberado na Guerra, sem bônus. |
| Anel de PrataCaixa · Drop | — | — | livre | Sem efeito original | Liberado na Guerra, sem bônus. |
| Anel de FlorCaixa · Drop · Loja · Missão | — | — | livre | Sem efeito original | Liberado na Guerra, sem bônus. |
| Anel de DiamanteCaixa · Drop · Loja · Missão | — | — | livre | Sem efeito original | Liberado na Guerra, sem bônus. |
| Olho de DullahanCaixa · Drop | — | — | 50 |
| Ativa ao equipar
|
| Anel de DefesaCaixa · Drop | — | 3 | 40 |
| Ativa ao equipar
|
| Anel CerteiroDrop | — | — | 40 |
| Liberado na Guerra, sem bônus. |
| Luva SacraCaixa · Drop · Missão | — | 1 | 35 |
| Ativa ao equipar
|
| Coleira de MatyrCaixa · Drop · Missão | — | 1 | 35 |
| Ativa ao equipar
|
| Luva de PuxadaDrop | — | — | 65 |
| Liberado na Guerra, sem bônus. |
| AnelCaixa · Drop | 1 | — | 90 |
| Ativa ao equipar
|
| BrincoCaixa · Drop · Missão | 1 | — | 90 |
| Ativa ao equipar
|
| ColarCaixa · Drop · Missão | 1 | — | 90 |
| Ativa ao equipar
|
| LuvaCaixa · Drop · Missão | 1 | — | 90 |
| Ativa ao equipar
|
| BrocheCaixa · Drop · Missão | 1 | — | 90 |
| Ativa ao equipar
|
| RosárioCaixa · Drop · Missão | 1 | — | 90 |
| Ativa ao equipar
|
| CintoCaixa · Drop · Loja | 1 | — | 25 | Sem efeito original | Ativa ao equipar
|
| Bracelete de AprendizCaixa · Loja | 1 | — | livre | Sem efeito original | Ativa ao equipar
|
| MegingjardMissão | — | 2 | 94 |
| Liberado na Guerra, sem bônus. |
| BrisingamenMissão | — | 1 | 94 |
| Liberado na Guerra, sem bônus. |
| Anel de KafraDrop | — | 2 | livre |
| Ativa ao equipar
|
| Anel de MorpheusDrop | — | — | 33 |
| Liberado na Guerra, sem bônus. |
| Bracelete de MorpheusDrop | — | — | 33 |
| Liberado na Guerra, sem bônus. |
| Cinto ShinobiCaixa · Drop | 1 | 1 | 30 |
| Ativa ao equipar
|
| Talismã da ArmaduraCaixa · Drop | — | 1 | livre |
| Ativa ao equipar
|
| Rosa do NiloDrop · Missão | 1 | — | livre |
| Ativa ao equipar
|
| Luva de PuxadaDrop · Missão | 1 | — | 65 |
| Liberado na Guerra, sem bônus. |
Elite Berets
Any character can order both berets from Nana, at /navi prontera 47/73, under the option Elite Berets. The order can be repeated. The Beret handed in must have no refine and no card. A Beret is also sewing work, so each one uses a Nana's Sewing Kit, the same one used for the dolls. The berets can be traded and come in 12 colors at the Stylist.
Veteran Hats
Nana sews 20 hats, at /navi prontera 47/73, under the option Veteran Hats. Any character can place an order, but only a War Character can equip them. Each recipe takes one Nana's Sewing Kit, and almost all of the materials come from the Temporal Dungeons. The hats come with no slot; Vila opens the socket for 5 Golden Mystic Orbs and 10 Abyssalites. All of them change color at the Stylist.
War Dolls
Nana (/navi prontera 47/73, Dolls option) sews the dolls that gain a War bonus from +7, in full at +9. Each one asks for the hair and details of its own doll, plus a Nana's Sewing Kit, which is an item and can also be ordered from her.
The Nana's Sewing Kit is an item. You order a kit from her, spending the material below, and then use that kit on any doll.
Recolorable Visuals
The classic hats below change color with Stylist Pierre, at /navi prontera 34/86. The piece must be equipped, and each change costs 5 Stylish Tickets. The color only changes the look: bonuses, refine and cards stay the same. The versions with and without a slot use the same colors. Angel Ears, Evil Wings, Elf Ears, Candor, Romantic Flower, Romantic Leaf and Crispy Toast are left out, because their color is exclusive to the Elite pieces.
Classic Enhancements
Classic Abyss Orbs still require classic equipment at refine +9 or higher.Classic Abyss Orbs
The Traveling Blacksmith makes the exclusive orbs, and Rebeca engraves the bonus into the fourth slot of the piece. Each position can only be cut in the region where the Blacksmith is at that time: the Upper one, for example, only in Prontera Field 01. See where to cut each position and all the effects.
War Point
Each guild has its own hall to prepare for the War. To enter, talk to the WoE Recruiter in the PvP Arena and choose Go to the War Point. The point opens 1 hour before the War and closes when it ends.- War Characters only, and in a registered guild. The guild master registers it once, with the Recruiter herself.
- Each guild enters its own copy of the hall.
- The War Commander drops you at the door of the castle of the day during the War. The portal at the entrance takes you back to Prontera.
- NPCs: WoE Hostess (free during the War), War Steward, Refine Master (also repairs broken equipment for free), Vila, Arrow Vendor, Skilled Assassin, Plagiarist, Utilities Vendor and the WoE Information sign. In the red room: Stylist, Nana, Enchantress, Wise Old Woman and Jade, who trades 2 Gemstones of one color for 1 of another directly in the trade window.
- The save point set at the point only lasts until the end of the War. Afterwards, it goes back on its own to where it was before.
War Rewards
The War rewards the guild, with the Emperium Crown, and the highest-ranked Veterans, with exclusive pieces redeemed with Nana.Emperium Crown
Emperium Crown
Upper costume of the season's champion guild, recolorable. Lasts 28 days after the end of the season in which it was won, then disappears and passes to the next champion.
Guild score
The night is decided by a scoreboard. Each guild adds up:Per valid kill of a War Character from another guild.
Hold the castle at the end of the War.
Break the Emperium. Counts only once.
1st place.
2nd place.
3rd place.
Season
A season has 4 Wars, about a month. In the 4th War, the guild with the most points is the champion; in a tie, whoever scored more on the nightly scoreboard wins. Points reset and the next season begins. The champion gets 15 Crowns: one is reserved for the leader and the other 14 he assigns to War Characters of the guild, on the WoE Information sign. A slot can be swapped until it is claimed. Each account receives one Crown per season. Crowns are valid for 28 days after the season ends and then disappear.Castle treasure
The chests in the treasure room are the same in every castle. From rarest to most common: War +9 Refine Ticket 0.5%, Star 1%, War +7 Refine Ticket 2%, MVP Token 3%, Nana's Sewing Kit 5%, Enriched Oridecon 5%, Enriched Elunium 5%, Compact Potion Box 5% (1000 Compact Premium White Potions and 500 Compact Premium Blue Potions, which heal 50% more), Arcane Gemstone 12% and Abyssalite 20%. Chewing Gum does not increase this drop. Full table at Castle Treasure Drops.Level Ranking Reward
The War Level ranking lists only War Characters of the Veteran rank. The Vanguard, including those who are born at level 99 through the Rebirth Crossing, compete only for Combat, Achievements and Attendance. Whoever is at the top of the ranking claims the prize from Nana, at /navi prontera 47/73, under the option Court Order. Each prize is given out only once: when someone claims it, that prize closes. Prizes can be traded and can be recolored at the Stylist at no cost.
All stats +1 and resistance to Demi-Humans +3%. 17 colors.
Demi-Human Resistance +3%, plus the attribute of each piece.



































![Visual de Escudo [1]](/images/collection/2106.png)
![Visual de Escudo Espelhado [1]](/images/collection/2108.png)
![Visual de Grimório [1]](/images/collection/2109.png)
![Visual de Escudo do Aprendiz [1]](/images/collection/2113.png)
![Visual de Guardião Angelical [1]](/images/collection/2116.png)
![Visual de Escudo Cruzado [1]](/images/collection/2130.png)
![Visual de Bíblia da Magia, Vol. 1 [1]](/images/collection/2131.png)
![Visual de Turbante [1]](/images/collection/2223.png)
![Visual de Óculos de Proteção [1]](/images/collection/2225.png)
![Visual de Laço Grande [1]](/images/collection/2244.png)
![Visual de Laço Meigo [1]](/images/collection/2250.png)
![Visual de Casaco de Pele [1]](/images/collection/2311.png)
![Visual de Armadura Acolchoada [1]](/images/collection/2313.png)
![Visual de Cota de Malha [1]](/images/collection/2315.png)
![Visual de Armadura Metálica [1]](/images/collection/2317.png)
![Visual de Vestimental Nobre [1]](/images/collection/2318.png)
![Visual de Jaqueta Brilhante [1]](/images/collection/2319.png)
![Visual de Paletó [1]](/images/collection/2320.png)
![Visual de Manto de Seda [1]](/images/collection/2322.png)
![Visual de Escapulário [1]](/images/collection/2324.png)
![Visual de Manto Sagrado [1]](/images/collection/2326.png)
![Visual de Armadura de Madeira [1]](/images/collection/2329.png)
![Visual de Malha [1]](/images/collection/2331.png)
![Visual de Manto Prateado [1]](/images/collection/2333.png)
![Visual de Traje de Gatuno [1]](/images/collection/2336.png)
![Visual de Armadura Legionária [1]](/images/collection/2342.png)
![Visual de Armadura de Aprendiz [1]](/images/collection/2340.png)
![Visual de Bênção de Odin [1]](/images/collection/2353.png)
![Visual de Vestimenta Divina [1]](/images/collection/2366.png)
![Visual de Roupa de Baixo [1]](/images/collection/2371.png)
![Visual de Batina [1]](/images/collection/2373.png)
![Visual de Botas [1]](/images/collection/2406.png)
![Visual de Grevas [1]](/images/collection/2412.png)
![Visual de Pantufas de Coelho [1]](/images/collection/2415.png)
![Visual de Sapatos do Aprendiz [1]](/images/collection/2416.png)
![Visual de Reencarnação do Anjo [1]](/images/collection/2420.png)
![Visual de Sandálias Elegantes [1]](/images/collection/2422.png)
![Visual de Manteau [1]](/images/collection/2506.png)
![Visual de Ombreira [1]](/images/collection/2514.png)
![Visual de Asa de Águia [1]](/images/collection/2515.png)
![Visual de Manteau do Aprendiz [1]](/images/collection/2512.png)
![Visual de Robe da Donzela Celestial [1]](/images/collection/2513.png)
![Visual de Cardigã Angelical [1]](/images/collection/2521.png)
![Visual de Camiseta [1]](/images/collection/2523.png)
![Visual de Capa do Marquês [1]](/images/collection/2525.png)
![Visual de Chapéu de Freira [1]](/images/collection/5093.png)
![Visual de Coroa de Faraó [1]](/images/collection/5166.png)
![Visual de Chapéu de Bongun [1]](/images/collection/5168.png)
![Visual de Coroa de Ouro [1]](/images/collection/5313.png)
![Visual de Chapéu de Yao Jun [1]](/images/collection/5367.png)
![Visual de Boneca de Alice [1]](/images/collection/5137.png)
![Visual de Boneca de Marionete [1]](/images/collection/5141.png)
![Visual de Boneca de Denise [1]](/images/collection/5340.png)
![Visual de Boneca de Sofia [1]](/images/collection/5341.png)
![Visual de Boneca de Marianne [1]](/images/collection/5342.png)
![Visual de Boneca de Tatiana [1]](/images/collection/5343.png)
![Visual de Boneca de Bianca [1]](/images/collection/5344.png)
![Visual de Boneca de Deborah [1]](/images/collection/5345.png)
![Visual de Vembrassa [1]](/images/collection/2102.png)
![Visual de Broquel [1]](/images/collection/2104.png)
![Visual de Chapéu [1]](/images/collection/2221.png)
![Visual de Laço [1]](/images/collection/2209.png)
![Visual de Chapéu de Balde [1]](/images/collection/5120.png)
![Visual de Boné [1]](/images/collection/5147.png)
![Visual de Camisa de Algodão [1]](/images/collection/2302.png)
![Visual de Gibão [1]](/images/collection/2304.png)
![Visual de Túnica [1]](/images/collection/2306.png)
![Visual de Capote [1]](/images/collection/2308.png)
![Visual de Casaco [1]](/images/collection/2310.png)
![Visual de Sandálias [1]](/images/collection/2402.png)
![Visual de Sapatos [1]](/images/collection/2404.png)
![Visual de Capuz [1]](/images/collection/2502.png)
![Visual de Sobrepeliz [1]](/images/collection/2504.png)





![Visual de Presilha [1]](/images/collection/2607.png)
![Visual de Anel [1]](/images/collection/2621.png)
![Visual de Brinco [1]](/images/collection/2622.png)
![Visual de Colar [1]](/images/collection/2623.png)
![Visual de Luva [1]](/images/collection/2624.png)
![Visual de Broche [1]](/images/collection/2625.png)
![Visual de Rosário [1]](/images/collection/2626.png)
![Visual de Cinto [1]](/images/collection/2627.png)
![Visual de Bracelete de Aprendiz [1]](/images/collection/2628.png)
![Visual de Rosa do Nilo [1]](/images/collection/2658.png)

![Visual de Cinto Shinobi [1]](/images/collection/2654.png)

![Visual de Orelhas de Elfo [1]](/images/collection/18507.png)
![Visual de Orelhas de Anjo [1]](/images/collection/71050.png)
![Visual de Orelhas de Demônio [1]](/images/collection/71051.png)
![Visual de Barbatanas [1]](/images/collection/71052.png)
![Visual de Binóculos [1]](/images/collection/71053.png)

![Visual de Chifre de Succubus [1]](/images/collection/71055.png)
![Visual de Chifre de Incubus [1]](/images/collection/71056.png)





























